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/*
* The ManaPlus Client
* Copyright (C) 2011-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTIONS_STATUSBAR_H
#define ACTIONS_STATUSBAR_H
#define decHandler(name) bool name(InputEvent &event)
struct InputEvent;
namespace Actions
{
decHandler(switchQuickDrop);
decHandler(changeCrazyMove);
decHandler(changePickupType);
decHandler(changeMoveType);
decHandler(changeAttackWeaponType);
decHandler(changeAttackType);
decHandler(changeTargetingType);
decHandler(changeFollowMode);
decHandler(changeImitationMode);
decHandler(changeMagicAttackType);
decHandler(changePvpMode);
decHandler(changeMoveToTarget);
decHandler(changeGameModifier);
decHandler(changeAudio);
decHandler(away);
decHandler(camera);
decHandler(changeMapMode);
decHandler(changeTrade);
} // namespace Actions
#undef decHandler
#endif // ACTIONS_STATUSBAR_H
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