summaryrefslogtreecommitdiff
path: root/src/net/ea/loginhandler.cpp
blob: b657bb1c6ad7ce7718a2eb0a0bbecfa803f2318a (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/*
 *  The Mana World
 *  Copyright (C) 2004  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "net/ea/loginhandler.h"

#include "net/ea/protocol.h"

#include "net/messagein.h"
#include "net/messageout.h"

#include "log.h"
#include "logindata.h"
#include "main.h"
#include "serverinfo.h"

#include "utils/gettext.h"
#include "utils/stringutils.h"

extern SERVER_INFO **server_info;

Net::LoginHandler *loginHandler;

namespace EAthena {

LoginHandler::LoginHandler()
{
    static const Uint16 _messages[] = {
        SMSG_UPDATE_HOST,
        SMSG_LOGIN_DATA,
        SMSG_LOGIN_ERROR,
        0
    };
    handledMessages = _messages;
    loginHandler = this;
}

void LoginHandler::handleMessage(MessageIn &msg)
{
    int code;

    switch (msg.getId())
    {
        case SMSG_UPDATE_HOST:
             int len;

             len = msg.readInt16() - 4;
             mUpdateHost = msg.readString(len);

             logger->log("Received update host \"%s\" from login server",
                     mUpdateHost.c_str());
             break;

        case SMSG_LOGIN_DATA:
            // Skip the length word
            msg.skip(2);

            n_server = (msg.getLength() - 47) / 32;
            server_info =
                (SERVER_INFO**) malloc(sizeof(SERVER_INFO*) * n_server);

            mLoginData->session_ID1 = msg.readInt32();
            mLoginData->account_ID = msg.readInt32();
            mLoginData->session_ID2 = msg.readInt32();
            msg.skip(30);                           // unknown
            mLoginData->sex = msg.readInt8() ? GENDER_MALE : GENDER_FEMALE;

            for (int i = 0; i < n_server; i++)
            {
                server_info[i] = new SERVER_INFO;

                server_info[i]->address = msg.readInt32();
                server_info[i]->port = msg.readInt16();
                server_info[i]->name = msg.readString(20);
                server_info[i]->online_users = msg.readInt32();
                server_info[i]->updateHost = mUpdateHost;
                msg.skip(2);                        // unknown

                logger->log("Network: Server: %s (%s:%d)",
                        server_info[i]->name.c_str(),
                        ipToString(server_info[i]->address),
                        server_info[i]->port);
            }
            state = STATE_CHAR_SERVER;
            break;

        case SMSG_LOGIN_ERROR:
            code = msg.readInt8();
            logger->log("Login::error code: %i", code);

            switch (code) {
                case 0:
                    errorMessage = _("Unregistered ID");
                    break;
                case 1:
                    errorMessage = _("Wrong password");
                    break;
                case 2:
                    errorMessage = _("Account expired");
                    break;
                case 3:
                    errorMessage = _("Rejected from server");
                    break;
                case 4:

                    errorMessage = _("You have been permanently banned from "
                                     "the game. Please contact the GM Team.");
                    break;
                case 6:
                    errorMessage = strprintf(_("You have been temporarily "
                                               "banned from the game until "
                                               "%s.\n Please contact the GM "
                                               "team via the forums."),
                                               msg.readString(20).c_str());
                    break;
                case 9:
                    errorMessage = _("This user name is already taken");
                    break;
                default:
                    errorMessage = _("Unknown error");
                    break;
            }
            state = STATE_ERROR;
            break;
    }
}

void LoginHandler::loginAccount(LoginData *loginData)
{
    mLoginData = loginData;
    sendLoginRegister(loginData->username, loginData->password);
}

void LoginHandler::changeEmail(const std::string &email)
{
    // TODO
}

void LoginHandler::changePassword(const std::string &username,
                                  const std::string &oldPassword,
                                  const std::string &newPassword)
{
    // TODO
}

void LoginHandler::chooseServer(int server)
{
    // TODO
}

void LoginHandler::registerAccount(LoginData *loginData)
{
    mLoginData = loginData;

    std::string username = loginData->username;
    username.append((loginData->sex == GENDER_FEMALE) ? "_F" : "_M");

    sendLoginRegister(username, loginData->password);
}

void LoginHandler::unregisterAccount(const std::string &username,
                                     const std::string &password)
{
    // TODO
}

void LoginHandler::sendLoginRegister(const std::string &username,
                                     const std::string &password)
{
    MessageOut outMsg(0x0064);
    outMsg.writeInt32(0); // client version
    outMsg.writeString(username, 24);
    outMsg.writeString(password, 24);

    /*
     * eAthena calls the last byte "client version 2", but it isn't used at
     * at all. We're retasking it, as a bit mask:
     *  0 - can handle the 0x63 "update host" packet
     *  1 - defaults to the first char-server (instead of the last)
     */
    outMsg.writeInt8(0x03);
}

} // namespace EAthena