1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PROGRESSBAR_H
#define PROGRESSBAR_H
#include <string>
#include <guichan/widget.hpp>
class ImageRect;
/**
* A progress bar.
*
* \ingroup GUI
*/
class ProgressBar : public gcn::Widget
{
public:
/**
* Constructor, initializes the progress with the given value.
*/
ProgressBar(float progress = 0.0f,
int width = 40, int height = 7,
const gcn::Color &color = gcn::Color(150, 150, 150));
~ProgressBar();
/**
* Performs progress bar logic (fading colors)
*/
void logic();
/**
* Draws the progress bar.
*/
void draw(gcn::Graphics *graphics);
/**
* Sets the current progress.
*/
void setProgress(float progress);
/**
* Returns the current progress.
*/
float getProgress() const { return mProgress; }
/**
* Change the color of the progress bar.
*/
void setColor(const gcn::Color &color);
/**
* Change the color of the progress bar.
*
* This is an overload provided for convenience.
*/
inline void setColor(int r, int g, int b)
{ setColor(gcn::Color(r, g, b)); }
/**
* Returns the color of the progress bar.
*/
const gcn::Color &getColor() const { return mColor; }
/**
* Sets the text shown on the progress bar.
*/
void setText(const std::string &text)
{ mText = text; }
/**
* Returns the text shown on the progress bar.
*/
const std::string &text() const
{ return mText; }
/**
* Set whether the progress is moved smoothly.
*/
void setSmoothProgress(bool smoothProgress)
{ mSmoothProgress = smoothProgress; }
/**
* Set whether the color changing is made smoothly.
*/
void setSmoothColorChange(bool smoothColorChange)
{ mSmoothColorChange = smoothColorChange; }
private:
float mProgress, mProgressToGo;
bool mSmoothProgress;
gcn::Color mColor;
gcn::Color mColorToGo;
bool mSmoothColorChange;
std::string mText;
static ImageRect mBorder;
static int mInstances;
static float mAlpha;
static const gcn::Color TEXT_COLOR;
};
#endif
|