blob: 0bb8e27f4b68f6dc6730b15b08972466df49da16 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CHAR_SELECT_H
#define CHAR_SELECT_H
#include "gui/widgets/window.h"
#include "guichanfwd.h"
#include "lockedarray.h"
#include "main.h"
#include "player.h"
#include <guichan/actionlistener.hpp>
class CharEntry;
class LocalPlayer;
class LoginData;
class PlayerBox;
namespace Net {
class CharHandler;
}
/**
* Character selection dialog.
*
* \ingroup Interface
*/
class CharSelectDialog : public Window, public gcn::ActionListener
{
public:
friend class CharDeleteConfirm;
/**
* Constructor.
*/
CharSelectDialog(LockedArray<LocalPlayer*> *charInfo,
LoginData *loginData);
void action(const gcn::ActionEvent &event);
bool selectByName(const std::string &name);
void chooseSelected();
private:
/**
* Communicate character deletion to the server.
*/
void attemptCharDelete();
/**
* Communicate character selection to the server.
*/
void attemptCharSelect();
LockedArray<LocalPlayer*> *mCharInfo;
gcn::Label *mAccountNameLabel;
gcn::Button *mSwitchLoginButton;
gcn::Button *mChangePasswordButton;
CharEntry *mCharEntries[MAX_CHARACTER_COUNT];
LoginData *mLoginData;
Net::CharHandler *mCharHandler;
};
#endif
|