Age | Commit message (Collapse) | Author | Files | Lines |
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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recorder's dependence upon it. This class should get a bit more work
done to it to simplify it further, but right now, it preserves all of
the same functionality.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Just change the value of 'fontSize'. This should be made configurable in
the GUI though, and the GUI should then automatically adapt to the new
font size.
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color the item name based on general function, like speech bubbles do
for being names.
Signed-off-by: Ira Rice <irarice@gmail.com>
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selected in the equipment window.
Signed-off-by: Ira Rice <irarice@gmail.com>
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item popups, this is no longer useful, as well as it never doing
anything to begin with.
Signed-off-by: Ira Rice <irarice@gmail.com>
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client loaders.
Signed-off-by: Ira Rice <irarice@gmail.com>
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theme.
Signed-off-by: Ira Rice <irarice@gmail.com>
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to the item shortcut container.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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reason, the windows will gladly shrink when resizeable, but not grow.
This will need to get resolved some time later.
Signed-off-by: Ira Rice <irarice@gmail.com>
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enabled, and having both doesn't look as good.
Signed-off-by: Ira Rice <irarice@gmail.com>
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equipment screen on TMW's mainline client. Also fixed up the player box
so that it can be used in game as well, which could potentially be
useful in the future for making future equipment dialog changes.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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modify itemdb to pull the item weight information from the server
instead of the client, so as to always have the server and client in
sync.
Signed-off-by: Ira Rice <irarice@gmail.com>
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progress bars. Suggestion made by Forge.
Signed-off-by: Ira Rice <irarice@gmail.com>
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out of being.h, so that they aren't included in any classes that don't
need them and cut the number of divisions in half in the being manager)
Signed-off-by: Ira Rice <irarice@gmail.com>
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clickable. Also set a minimum clickable area so that small mobs like
maggots aren't too difficult to click.
Been wanting this patched for a while, but didn't know where to look
until Crush's patch for mainline click zones on TMW.
Signed-off-by: Ira Rice <irarice@gmail.com>
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the server in the chat log.
Signed-off-by: Ira Rice <irarice@gmail.com>
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need. TODO: Modify layout rendering to be able to detect resizes.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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tad less performant than the intended solution but at least it is constantly so.
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they can be and not have text run off.
Signed-off-by: Ira Rice <irarice@gmail.com>
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as well as adding in a missing delete.
Signed-off-by: Ira Rice <irarice@gmail.com>
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regular player) is displayed in the speech bubbles now. No need to
view your own name to be able to see whether you're showing as a GM now.
Signed-off-by: Ira Rice <irarice@gmail.com>
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is used in a few spots.
Signed-off-by: Ira Rice <irarice@gmail.com>
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The speech bitmap font can't handle unicode, so it has now been replaced
by the standard GUI font, drawn with a shadow for chat and with a full
outline for names.
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Signed-off-by: Ira Rice <irarice@gmail.com>
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This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
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Signed-off-by: Ira Rice <irarice@gmail.com>
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that people can see that option if the DNS server isn't resolving the
web address. While this shouldn't ever be an issue, it could occur in
some parts of the world at various times and for various reasons.
Signed-off-by: Ira Rice <irarice@gmail.com>
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the client. This commit makes it so that all brackets except for the
innermost brackets are ignored.
Signed-off-by: Ira Rice <irarice@gmail.com>
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from the help window.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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list dialog to be more consistant with other windows. Also revised the
skill window to default to being only as big as the number of skills
listed.
Signed-off-by: Ira Rice <irarice@gmail.com>
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behavior overprotected the bottom of the window, but didn't protect the
top at all. Forgot to fix for that earlier)
Signed-off-by: Ira Rice <irarice@gmail.com>
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