Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-22 | Change chat autocompletion to be more flexible | Jared Adams | 2 | -5/+10 | |
Reviewed-by: Chuck Miller | |||||
2010-02-21 | Restore packet 0x0195 to the correct size | Chuck Miller | 2 | -1/+2 | |
2010-02-21 | Handle packet 0x0195, and shows player's party name in a popup | Chuck Miller | 3 | -2/+11 | |
2010-02-21 | Made tick counter and framerate limiter work during login sequence | Thorbjørn Lindeijer | 5 | -19/+19 | |
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ... | |||||
2010-02-21 | Do some more copyright header cleanups | Jared Adams | 8 | -8/+6 | |
Fix "(C) 2009-2009" to just "(C) 2009" Fix "(C) 2010 TMW" to "(C) 2010 Mana" Remove TMW compyright on (hopefully all) files added after 0.0.29.1 | |||||
2010-02-22 | Modify copyright headers | Freeyorp | 42 | -42/+84 | |
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 44 | -176/+132 | |
2010-02-19 | Fixed a crash when trying to switch servers | Thorbjørn Lindeijer | 4 | -96/+83 | |
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams | |||||
2010-02-14 | Initialize dialog variable to avoid compiler warning | Thorbjørn Lindeijer | 1 | -4/+2 | |
Compiler warning seems unjustified, but the code could make this more clear. | |||||
2010-02-14 | Force client to exit on detecting a zero length packet. The current | Tametomo | 1 | -0/+3 | |
networking code will get stuck in an infinite loop currently if it tries to handle these, and the packet id isn't helpful in identifying what packet it is. Since this specific case creates a rabbit, and will flood logger with unhandled messages until the hard drive is completely filled, it's a lot more friendly to force a client exit on detection than to continue. Signed-off-by: Tametomo <irarice@gmail.com> | |||||
2010-02-13 | Make NPC dialogs instance instead of global | Jared Adams | 5 | -68/+86 | |
This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations. | |||||
2010-02-13 | Allow player to talk after death | Andrei Karas | 1 | -1/+2 | |
Mantis-issue: 938 (TMW Mantis) | |||||
2010-02-09 | Pushed away some 32 hardcoded values. | Bertram | 1 | -4/+7 | |
2010-02-09 | Made the Beings' logic be able to handle any tile height/width. | Bertram | 3 | -6/+10 | |
This is the First step to get rid of most hardcoded 32 values. | |||||
2010-02-08 | Move party creation command from eA's PartyTab to CommandHandler | Jared Adams | 2 | -10/+12 | |
Also fix party invite by name when you aren't in a party. | |||||
2010-02-08 | Fix some bugs in party handling and add HP to AvatarListBox | Jared Adams | 1 | -1/+6 | |
2010-02-08 | Merge PartyWindow and GuildWindow into SocialWindow | Jared Adams | 4 | -54/+74 | |
2010-02-07 | Updated Copyright year to 2010! | Bertram | 42 | -42/+42 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-02-06 | Merged the Engine class into the Game class | Thorbjørn Lindeijer | 2 | -22/+19 | |
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway. | |||||
2010-01-31 | Unify eAthena and manaserv support in to one build. | Daniel Bradshaw | 3 | -4/+10 | |
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system. | |||||
2010-01-29 | Block guild creation under eAthena for now | Jared Adams | 1 | -0/+8 | |
2010-01-27 | Merge branch 'master' of gitorious.org:mana/mana | Bertram | 1 | -6/+11 | |
2010-01-27 | Added mutators/accessors to being.h and smal cleanups. | Bertram | 3 | -18/+18 | |
2010-01-26 | Fix trade spam in eA. | Andrei Karas | 1 | -6/+11 | |
2010-01-26 | Fix a few more _SUPPORT ifdefs and namespace PartyTab | Jared Adams | 3 | -1/+10 | |
2010-01-25 | Fix a bug when converting strings to server types | Jared Adams | 1 | -2/+2 | |
2010-01-24 | Remove some more _SUPPORT ifdefs | Jared Adams | 5 | -43/+85 | |
2010-01-19 | Fix problems when dying with an NPC dialog open | Jared Adams | 1 | -0/+3 | |
2010-01-13 | Supress level up notifications when starting | Jared Adams | 1 | -2/+2 | |
2010-01-13 | Fix the previous commit (about following) | BlueSansDouze | 1 | -1/+1 | |
2010-01-13 | Adds a follow manager for users | BlueSansDouze | 1 | -2/+23 | |
Right click contextual menu on player "follow" entry Cancel the following by moving with mouse or keys Adds a special behavior for map changes | |||||
2010-01-12 | Standardize header order | Jared Adams | 19 | -87/+87 | |
Also remove some extra new lines and fix eAthena's PartyTab define guards. | |||||
2010-01-10 | Change code style | Andrei Karas | 9 | -37/+55 | |
2010-01-07 | Chat auto completing | Andrei Karas | 2 | -0/+7 | |
2010-01-06 | Prevented a segfault when the client receives a chat message before the GUI ↵ | Philipp Sehmisch | 1 | -1/+3 | |
is initialized. | |||||
2009-12-27 | Item was not shown as equiped | Stefan Dombrowski | 1 | -3/+3 | |
If the first item in the inventory was equiped, then that item was not showen in the equipment window. | |||||
2009-12-19 | Fix a race condition | Freeyorp | 1 | -2/+6 | |
If the server tells the client to update the mp bar when handling an matk change message before the status window has initialised, a segfault occurs | |||||
2009-12-16 | Stored the cached config value which says if non-crucial particle effects ↵ | Philipp Sehmisch | 2 | -0/+19 | |
are enabled or not in a static member of class Particle instead of an instanced member of Being. | |||||
2009-12-08 | Fix handling of an enum switch | Jared Adams | 1 | -2/+1 | |
Removes warnings on older compilers. | |||||
2009-12-07 | Fix bugs in eAthena's equipment handling | Jared Adams | 2 | -8/+23 | |
Do a bit of cleanup too. | |||||
2009-12-07 | Simplify Equipment handling | Jared Adams | 6 | -289/+162 | |
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 . | |||||
2009-12-05 | Removed a few superfluous semicolons | Thorbjørn Lindeijer | 1 | -1/+1 | |
2009-12-04 | Remove password length info for manaserv | Jared Adams | 1 | -0/+2 | |
Also fix defaults. | |||||
2009-12-04 | Register credentials information service | Jared Adams | 2 | -0/+8 | |
2009-12-04 | Using the updatehost that was given by EAthena | Stefan Dombrowski | 1 | -0/+1 | |
This is a patch for http://mantis.themanaworld.org/view.php?id=970 | |||||
2009-12-02 | Centralize netcode handler instances in Net | Jared Adams | 13 | -18/+15 | |
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler. | |||||
2009-12-02 | Simplify PartyMember by moving fields into Avatar | Jared Adams | 2 | -2/+2 | |
2009-11-26 | Fix memory alignment on little endian systems | Bernd Wachter | 2 | -6/+6 | |
2009-11-24 | Fix increasing attributes that are at max | Jared Adams | 1 | -6/+54 | |
2009-11-14 | Fix display of non-existing items in storage window | Stefan Dombrowski | 1 | -10/+2 | |
If there are only equipable items in the storage, then the server does not send a SMSG_PLAYER_STORAGE_ITEMS message. In that case the storage did not get cleared. |