Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-10-15 | De-hardcoded colors in trunk. Now, all colors are loaded from | Ira Rice | 1 | -0/+1 | |
colors.xml. | |||||
2008-10-09 | Merged the movement branch into trunk | Bjørn Lindeijer | 1 | -24/+39 | |
I consider this the only way forward. In my tests this code isn't actually doing worse than what was there before. Of course some cases are a bit broken, and I'm open to any kind of feedback so that we can fix those issues. | |||||
2008-09-25 | Merged the Tametomo branch into trunk. | Ira Rice | 1 | -4/+18 | |
2008-09-12 | Fixed /where, added /cast for heal and gather, some changes to inventory to ↵ | Lloyd Bryant | 1 | -3/+5 | |
support storage | |||||
2008-08-28 | Accepted Patch by Scraggy that moves text in such a way that no text overlaps | Bjørn Lindeijer | 1 | -3/+25 | |
2008-08-18 | Fixed bugs with new arrow types | Lloyd Bryant | 1 | -3/+0 | |
2008-08-16 | reverted last change - playability issues | Lloyd Bryant | 1 | -4/+0 | |
2008-08-16 | Bugfix for segfault when hitting a warp while targeting another player | Lloyd Bryant | 1 | -0/+5 | |
2008-07-18 | Import of client tree | Lloyd Bryant | 1 | -4/+26 | |
2008-07-07 | Added /party command. | David Athay | 1 | -2/+2 | |
2008-06-27 | add icons to the skill dialog | Roderic Morris | 1 | -14/+14 | |
2008-06-12 | Merged revisions 3738 via svnmerge from | Bjørn Lindeijer | 1 | -34/+3 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3738 | b_lindeijer | 2007-11-16 00:44:01 +0100 (Fri, 16 Nov 2007) | 3 lines Moved item icon from ItemInfo class to the Item class, so that it can be loaded on demand. Results in faster startup time and reduced memory usage. ........ | |||||
2008-04-29 | Name structs with capital, just like classes. | Bjørn Lindeijer | 1 | -2/+2 | |
2008-04-28 | Skills patch by roderic, mantis id=209 | David Athay | 1 | -17/+17 | |
2008-04-22 | Added more support for parties | David Athay | 1 | -1/+7 | |
2008-04-18 | Limited keyboard walk messages flooding to one message per 1/10 sec. | Yohann Ferreira | 1 | -1/+5 | |
2008-04-17 | Moved walking calls flooding control when dragging mouse to viewport. | Yohann Ferreira | 1 | -14/+4 | |
2008-04-17 | Added input type parameter to the LocalPlayer::SetDestination methods in ↵ | Yohann Ferreira | 1 | -4/+14 | |
order to keep control over message flooding to the server with mouse dragging. (I need feedback !) | |||||
2008-04-16 | Cancel walking to a clicked monster if the target is lost while getting to ↵ | Dennis Friis | 1 | -0/+5 | |
it (killed or otherwise removed). | |||||
2008-04-11 | Players now need to | David Athay | 1 | -1/+32 | |
click on the monster sprites rather than the tile. Players will now move to the target before attacking it. | |||||
2008-04-04 | Spawning a particle effect whenever the client sends a move message to the ↵ | Philipp Sehmisch | 1 | -0/+1 | |
server to visualize the extreme flooding of the server with move message when the user moves with the mouse. | |||||
2008-04-03 | Added right click to invite to guild | David Athay | 1 | -0/+17 | |
2008-03-25 | Initialized some uninitialized variables (patch by peavey). | Philipp Sehmisch | 1 | -3/+5 | |
2008-03-13 | Synchronized pathfinding algorithmns with those used by the server to avoid ↵ | Philipp Sehmisch | 1 | -7/+7 | |
asynchronisation. | |||||
2008-03-05 | Fixed guild creation. | David Athay | 1 | -56/+6 | |
2008-03-03 | Skill gui beautifications by roderic. | Philipp Sehmisch | 1 | -14/+16 | |
2008-02-28 | Work in Progress commit of guilds. | David Athay | 1 | -0/+62 | |
2008-02-22 | Implemented skill name display in skill dialog and xp messages (based on a ↵ | Philipp Sehmisch | 1 | -1/+31 | |
patch by rodge) | |||||
2008-02-20 | Merged revisions 3790,3799,3801-3807,3809-3810,3812-3813,3815-3816,3818-3821 ↵ | Bjørn Lindeijer | 1 | -0/+1 | |
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3790 | b_lindeijer | 2007-12-18 14:54:17 +0100 (Tue, 18 Dec 2007) | 3 lines Remember to delete the progressbar and label also when the game was not started. ........ r3801 | b_lindeijer | 2007-12-21 12:56:23 +0100 (Fri, 21 Dec 2007) | 2 lines Fixed shop list box not to scroll up when the selection is removed. ........ r3802 | b_lindeijer | 2007-12-21 13:37:17 +0100 (Fri, 21 Dec 2007) | 2 lines Added logging of error on PHYSFS_addToSearchPath. ........ r3803 | b_lindeijer | 2007-12-21 15:56:38 +0100 (Fri, 21 Dec 2007) | 3 lines Fixed inventory size not matching the size assumed by eAthena and related memory corruption and increased default chat log length. ........ r3804 | the_enemy | 2007-12-21 16:07:20 +0100 (Fri, 21 Dec 2007) | 1 line Attempted to fix client freeze when unable to connect to update host, and added exit dialog ........ r3805 | b_lindeijer | 2007-12-22 16:24:14 +0100 (Sat, 22 Dec 2007) | 2 lines Updated version to 0.0.24. Release data set to tomorrow, we'll see. ........ r3806 | b_lindeijer | 2007-12-22 21:42:35 +0100 (Sat, 22 Dec 2007) | 2 lines Make sure chat messages are also trimmed for the local player. ........ r3809 | crush_tmw | 2007-12-23 03:16:53 +0100 (Sun, 23 Dec 2007) | 1 line Particle images are now reference-counted properly. Avoided attempts to load "data/graphics/" when a monster or equipment piece has no sprite. Error placeholder is now used when attempting to load a sprite definition file that doesn't exist. ........ r3810 | b_lindeijer | 2007-12-24 02:20:42 +0100 (Mon, 24 Dec 2007) | 2 lines Updated release date. ........ r3812 | the_enemy | 2007-12-24 15:16:15 +0100 (Mon, 24 Dec 2007) | 1 line Minor update, fixed disconnection dialog ........ r3813 | b_lindeijer | 2007-12-24 15:45:34 +0100 (Mon, 24 Dec 2007) | 2 lines Fixed compile warning. ........ r3816 | b_lindeijer | 2007-12-25 13:31:21 +0100 (Tue, 25 Dec 2007) | 2 lines Fixed year. :) ........ r3818 | b_lindeijer | 2007-12-25 23:11:55 +0100 (Tue, 25 Dec 2007) | 2 lines Updated CMake file. ........ r3821 | b_lindeijer | 2007-12-26 19:06:15 +0100 (Wed, 26 Dec 2007) | 2 lines Fixed year in README too. ........ | |||||
2008-02-12 | Made pathfinding not halt on collision destination tile, made moving around ↵ | Eugenio Favalli | 1 | -2/+2 | |
with mouse smoother. Added possibility to pass through players with key controls. | |||||
2008-01-28 | Added weapon skill system and leveling system. | Philipp Sehmisch | 1 | -16/+50 | |
2008-01-13 | Fixed non-default location music loading | David Athay | 1 | -0/+1 | |
2007-12-21 | Fixed inventory size not matching the size assumed by eAthena and related | Bjørn Lindeijer | 1 | -0/+1 | |
memory corruption and increased default chat log length. | |||||
2007-11-21 | Renamed {read,write}{Byte,Short,Long} to {read,write}{Int8,Int16,Int32}. This | Bjørn Lindeijer | 1 | -2/+2 | |
is less confusing in 64-bit context and less conflicting with the 0.0 client. | |||||
2007-11-20 | Merged revisions 3629-3630 via svnmerge from | Bjørn Lindeijer | 1 | -6/+1 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk (but kept looks in Being class, since eAthena works that way) ........ r3629 | gmelquio | 2007-10-18 21:00:38 +0200 (Thu, 18 Oct 2007) | 1 line Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items. ........ r3630 | gmelquio | 2007-10-18 21:30:57 +0200 (Thu, 18 Oct 2007) | 1 line Fixed changelog message. ........ | |||||
2007-11-15 | Moved item icon from ItemInfo class to the Item class, so that it can be loaded | Bjørn Lindeijer | 1 | -3/+3 | |
on demand. Results in faster startup time and reduced memory usage. | |||||
2007-10-18 | Removed player looks from generic beings. Prevented client termination on ↵ | Guillaume Melquiond | 1 | -6/+2 | |
missing sprites. Merged weapon-type and attack-type fields for items. | |||||
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -3/+40 | |
2007-08-30 | Merged equipment database with items database and got rid of the unused item | Bjørn Lindeijer | 1 | -2/+0 | |
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load. | |||||
2007-08-24 | Removed useless logic method and reverted mouse cursor to non-static since | Bjørn Lindeijer | 1 | -1/+1 | |
there can be only one Gui instance so there is no point in supporting a shared resource. | |||||
2007-08-23 | Changed XP gaining effect to appear on the player instead. | Bjørn Lindeijer | 1 | -3/+12 | |
2007-08-22 | Added close button and item shortcut backgrounds to files that will be | Bjørn Lindeijer | 1 | -1/+1 | |
installed. | |||||
2007-08-21 | mantis id=118 - Added Item Shortcut Bar. | Joshua Langley | 1 | -0/+11 | |
2007-08-20 | Added monster killed xp notification effect. | Joshua Langley | 1 | -0/+10 | |
2007-08-18 | Adapted to new server handling of character attributes. | Guillaume Melquiond | 1 | -2/+2 | |
2007-08-14 | mantis_id:129 - Inventory Window Slots Added. | Joshua Langley | 1 | -8/+24 | |
2007-08-08 | Fixed position of the cleaning bit for looks, so that it actually fits into ↵ | Guillaume Melquiond | 1 | -0/+1 | |
network data. | |||||
2007-08-08 | Re-designed equipment window, un-equip created. | Joshua Langley | 1 | -5/+1 | |
2007-07-31 | Removed legacy inventory code. Added display of equipment. | Guillaume Melquiond | 1 | -15/+2 | |
2007-07-29 | Converted trading to new server. | Guillaume Melquiond | 1 | -17/+5 | |