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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-30 16:46:21 +0000
commit928fcf801f53d44d8b31b4285052a067340ab4ff (patch)
tree91f8b62b56467d63b1e6a4f49cecab63971dd43f /src/localplayer.cpp
parentc8c4fd4850b543215faf4de83cc0f93c17b5a038 (diff)
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Merged equipment database with items database and got rid of the unused item
art attribute. Removed the now unnecessary multiplication of weapon IDs with 10000. Added a fallback item icon and used it for unknown items or when an item image fails to load.
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r--src/localplayer.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index ddef8b3b..47ad5309 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -37,8 +37,6 @@
#include "net/messageout.h"
#include "net/protocol.h"
-#include "resources/equipmentinfo.h"
-
#include "utils/tostring.h"
LocalPlayer *player_node = NULL;