Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2024-04-02 | General code cleanups | Thorbjørn Lindeijer | 1 | -2/+2 |
2024-02-22 | General code cleanups | Thorbjørn Lindeijer | 1 | -5/+2 |
2024-01-26 | Apply C++11 fixits | Thorbjørn Lindeijer | 1 | -10/+10 |
2012-01-29 | Removed Sprite::getCurrentFrame and Sprite::getFrameCount | Thorbjørn Lindeijer | 1 | -6/+0 |
2012-01-26 | Updated copyrights to 2012 | Thorbjørn Lindeijer | 1 | -1/+1 |
2011-06-23 | Made the being death sequence better handled. | Yohann Ferreira | 1 | -0/+3 |
2010-07-29 | Changed the items loading to handle a new 'attack-action' parameter. | Yohann Ferreira | 1 | -1/+1 |
2010-06-09 | Remove hard-coded frame counts from Being class | Jared Adams | 1 | -7/+13 |
2010-05-20 | Buffer layered sprites under SDL | Jared Adams | 1 | -5/+9 |
2010-05-06 | Add support for floor item sprites | Jared Adams | 1 | -0/+63 |