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path: root/src/gui/connectiondialog.cpp
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2024-02-22General code cleanupsThorbjørn Lindeijer1-1/+1
* Use default member initializers * Use range-based loops * Don't use 'else' after 'return' * Removed some unused includes * Construct empty strings with std::string() instead of "" * Clear strings with .clear() instead of assigning "" * Check whether strings are empty with .empty() instead of comparing to "" * Removed redundant initializations
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-2/+2
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-2/+1
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ...
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-07Nicer way of indicating that we're waiting on the serverThorbjørn Lindeijer1-22/+19
No longer a dialog with an annoying progress bar (due to going back and forth), but rather a progress indicator that integrates better with the background.
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-01-11Cleanup GUI classesJared Adams1-3/+3
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out.
2009-07-26Gettext fixesKess Vargavind1-1/+1
And a Swedish translation of the desktop file.
2009-05-25Renamed connection.{cpp,h} to connectiondialog.{cpp,h}Bjørn Lindeijer1-0/+69
Consistent with the class name and avoids confusing it with the connection.{cpp,h} in net/tmwserv.