Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 | |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 | |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵ | Cedric Borgese | 1 | -1/+1 | |
differs from int on that arch. | |||||
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -19/+0 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -2/+12 | |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -4/+4 | |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -16/+9 | |
to glColor4ub. | |||||
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -106/+78 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -18/+7 | |
2005-09-19 | Removed useless flush() calls. | Eugenio Favalli | 1 | -1/+0 | |
2005-09-18 | Increased joypad tolerance which is safer and simplifyed joypad state reset ↵ | Eugenio Favalli | 1 | -7/+5 | |
code. | |||||
2005-09-18 | Applyed biggeruniverse's patch to fix memory leaks. | Eugenio Favalli | 1 | -4/+8 | |
2005-09-18 | 2005-09-18 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+23 | |
* src/game.cpp: added code so that wehn someone starts carrying more then half thier max weight. | |||||
2005-09-18 | Move the writing logic out of the Graphics class once again... Some cleanups ↵ | Björn Steinbrink | 1 | -2/+36 | |
in the screenshot filename selection code. | |||||
2005-09-18 | Removed unuseful comments. Made the saveScreenshots() function return a ↵ | Yohann Ferreira | 1 | -1/+0 | |
correct value. | |||||
2005-09-18 | Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵ | Yohann Ferreira | 1 | -8/+3 | |
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name. | |||||
2005-09-18 | Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵ | Björn Steinbrink | 1 | -3/+8 | |
ImageWriter to save that screenshot. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 1 | -1/+9 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -5/+7 | |
2005-09-17 | Indent properly. | Bjørn Lindeijer | 1 | -9/+10 | |
2005-09-17 | I already know my own name...and i dont want to trade with myself. | Matthias Hartmann | 1 | -0/+2 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -22/+31 | |
2005-09-17 | Now derived stats are updated on equip/unequip. The status win is also ↵ | Yohann Ferreira | 1 | -0/+18 | |
resizable. | |||||
2005-09-17 | Now the values shown by derived stats in status win are got from the server. ↵ | Yohann Ferreira | 1 | -22/+22 | |
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ? | |||||
2005-09-16 | Improved General GUI Layout. | Yohann Ferreira | 1 | -12/+18 | |
2005-09-14 | Fix missing parentheses in a negated check. | Björn Steinbrink | 1 | -2/+2 | |
2005-09-14 | Moved Map manangement code into engine.cpp. | Björn Steinbrink | 1 | -49/+28 | |
2005-09-14 | Header cleanups. | Björn Steinbrink | 1 | -0/+1 | |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -17/+7 | |
2005-09-14 | Converted map_path from char array to std::string. | Björn Steinbrink | 1 | -11/+5 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -797/+1005 | |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -1/+1 | |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -22/+5 | |
2005-09-09 | Fixes to dropped items network code | Eugenio Favalli | 1 | -5/+7 | |
2005-09-08 | Removed inclusion of malloc.h header as it doens't seem necessary and was | Bjørn Lindeijer | 1 | -2/+4 | |
problematic on FreeBSD. | |||||
2005-09-08 | Clean the floor items when the map changes. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-27 | Fix the bug where sometimes the last entry in the npc list windows is missing. | Björn Steinbrink | 1 | -4/+2 | |
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -2/+0 | |
2005-08-24 | Simply don't show equipped items in sell dialog since it's annoying. Code ↵ | Yohann Ferreira | 1 | -1/+1 | |
cleanups and improvements to the login sequence. | |||||
2005-08-23 | Some code cleanups in the sell dialog. Made the dialog accept items instead ↵ | Björn Steinbrink | 1 | -2/+4 | |
of looking them up in the inventory itself. | |||||
2005-08-22 | Enable Enter to deathNotice Dialog to resurrect. Todo: See how to remove a ↵ | Yohann Ferreira | 1 | -0/+9 | |
bit duplicated code. | |||||
2005-08-22 | Converted the buy & sell diaogs asserts into ifs to avoid game crashing, and ↵ | Yohann Ferreira | 1 | -0/+2 | |
made additional checks on buy sell events to have buttons enabled only when they're useful. | |||||
2005-08-21 | Cleaned and fixed an error in my previous commit | Eugenio Favalli | 1 | -30/+8 | |
2005-08-19 | Moved gui window construction from engine.cpp to game.cpp | Björn Steinbrink | 1 | -0/+122 | |
2005-08-18 | Updated reference to latest libxml, fixed a bug in updating skills, updated ↵ | Eugenio Favalli | 1 | -25/+6 | |
skill names database. | |||||
2005-08-13 | Updated dev-cpp project file, removed unnecessary header, fixed some include ↵ | Eugenio Favalli | 1 | -0/+1 | |
paths. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -41/+51 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -51/+29 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-08-03 | Now the 'Apply' and 'Cancel' buttons of the setup window work correctly. | Yohann Ferreira | 1 | -2/+2 | |