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path: root/src/game.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-03-23Merge branch 'aethyra/master'Bjørn Lindeijer1-4/+7
2009-03-19Throttle framerates down to save CPU cycles. Now that we're getting highIra Rice1-2/+5
2009-03-15Fix some mem leaksJared Adams1-1/+2
2009-03-11Added a new Popup class, which overall is functionally similar to theIra Rice1-2/+2
2009-03-11Moved the Skin class outside of the Window class, in order to allowIra Rice1-1/+0
2009-03-10Delete local player earlier and fix a rare crashJared Adams1-0/+1
2009-03-10Delete local player earlier and fix a rare crashJared Adams1-1/+1
2009-03-10Remove some SetupWindow weirdnessJared Adams1-2/+0
2009-03-10Fix some mem leaksJared Adams1-3/+2
2009-03-10Remove some SetupWindow weirdnessJared Adams1-2/+0
2009-03-10Fix some mem leaksJared Adams1-2/+3
2009-03-10Fix some mem leaksJared Adams1-2/+3
2009-03-10Start NPC dialogs out hiddenJared Adams1-0/+5
2009-03-10Start NPC dialogs out hiddenJared Adams1-0/+5
2009-03-09Add an interface for eAthena's storage systemJared Adams1-0/+5
2009-03-08Add an interface for eAthena's storage systemJared Adams1-0/+5
2009-03-02Only auto target monstersJared Adams1-6/+3
2009-03-01Only talk to NPCs with the keyboard with a targetJared Adams1-6/+0
2009-02-28Allow chatting while talking to NPCsJared Adams1-28/+12
2009-02-26Merge branch 'aethyra/master'Bjørn Lindeijer1-15/+17
2009-02-25Fix NPC handling to not need a handle on the NPCIra Rice1-5/+5
2009-02-25Fix NPC handling to not need a handle on the NPCJared Adams1-5/+5
2009-02-25Fixed up NPC list dialogs to be navigatable by keyboard (scrollingIra Rice1-1/+1
2009-02-24Cleaned up some code, as well as removed redundant talk client requestingIra Rice1-20/+24
2009-02-24Prioritize monsters when targetingJared Adams1-3/+3
2009-02-20Restore old attack behaviorJared Adams1-2/+1
2009-02-19Prevent target toggling when the button is heldJared Adams1-27/+25
2009-02-15Removed unnecessary parenthesis at constructorsBjørn Lindeijer1-26/+26
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-3/+14
2009-02-13Ignore "window manager + arrow" key combinationsSteve Cotton1-0/+9
2009-02-11Separated out the setup and help windows from the chat shortcut so thatIra Rice1-3/+5
2009-02-11Don't make log statements translatableBjørn Lindeijer1-5/+5
2009-02-10Whitespace fixesBjørn Lindeijer1-3/+3
2009-02-10Removed many pointless comparisons with NULLBjørn Lindeijer1-2/+2
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-11Removed many pointless comparisons with NULLBjørn Lindeijer1-2/+2
2009-02-10Don't make log statements translatableBjørn Lindeijer1-5/+5
2009-02-10Whitespace fixesBjørn Lindeijer1-3/+3
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-10/+10
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-89/+93
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-11/+11
2009-02-09Merge branch 'master' of git@gitorious.org:tmw/eathenaBjørn Lindeijer1-12/+0
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-156/+174
2009-02-07Some more include cleanups.Ira Rice1-6/+1
2009-02-05Forgot to check which key called the keyboard event for the ok or chatIra Rice1-15/+22
2009-02-05Reduced the required checks slightly by handling the chat key and ok keyIra Rice1-10/+3
2009-02-05Rather than to settle for a broken default (if it's left at space,Ira Rice1-40/+51
2009-02-05Three things: Split chat and NPC dialog functionality based on the TMWIra Rice1-62/+48
2009-02-05Fixed inability to chat while talking to NPCsBjørn Lindeijer1-20/+0
2009-02-04Simplified equipment window initialization, since only the local playerIra Rice1-1/+1