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path: root/src/compoundsprite.h
AgeCommit message (Expand)AuthorFilesLines
2024-03-12General code cleanupsThorbjørn Lindeijer1-3/+0
2024-02-22General code cleanupsThorbjørn Lindeijer1-5/+5
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-14/+14
2012-01-29Removed Sprite::getCurrentFrame and Sprite::getFrameCountThorbjørn Lindeijer1-14/+0
2012-01-29Removed inheritance from std::vector by CompoundSpriteThorbjørn Lindeijer1-9/+11
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-09-02The draw order of particles is now Y - 16 pixels.unknown1-0/+2
2011-06-23Made the being death sequence better handled.Yohann Ferreira1-0/+2
2011-05-30Remove some uneeded offsettingJared Adams1-0/+3
2011-05-17Fix sprite buffering size issuesJared Adams1-2/+11
2010-07-29Changed the items loading to handle a new 'attack-action' parameter.Yohann Ferreira1-1/+1
2010-06-09Remove hard-coded frame counts from Being classJared Adams1-0/+14
2010-05-20Buffer layered sprites under SDLJared Adams1-13/+37
2010-05-06Add support for floor item spritesJared Adams1-0/+67