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-rw-r--r--src/being.h5
-rw-r--r--src/net/beinghandler.cpp15
2 files changed, 19 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h
index 567a0d98..a0475910 100644
--- a/src/being.h
+++ b/src/being.h
@@ -124,6 +124,11 @@ class Being : public Sprite
void setDestination(int x, int y);
/**
+ * Returns the destination for this being.
+ */
+ const Vector &getDestination() const { return mDest; }
+
+ /**
* Adjusts course to expected stat point.
*/
void adjustCourse(int, int);
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index 0873764e..4d25b7d1 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -228,8 +228,21 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg)
const float tilesPerSecond = 100.0f / speed;
being->setWalkSpeed((int) (tilesPerSecond * 32));
}
+
+ // Ignore messages from the server for the local player
+ if (being == player_node)
+ break;
+
+ // If being is a player, and he only moves a little, its ok to be a little out of sync
+ if (being->getType() == Being::PLAYER && abs(being->getPixelX() - dx) +
+ abs(being->getPixelY() - dy) < 2 * 32 &&
+ (dx != being->getDestination().x && dy != being->getDestination().y))
+ {
+ being->setDestination(being->getPixelX(),being->getPixelY());
+ break;
+ }
if (abs(being->getPixelX() - sx) +
- abs(being->getPixelY() - sy) > 4 * 32)
+ abs(being->getPixelY() - sy) > 10 * 32)
{
// Too large a desynchronization.
being->setPosition(sx, sy);