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-rw-r--r--src/playerrelations.cpp29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/playerrelations.cpp b/src/playerrelations.cpp
index f5d3d01b..8b6e6255 100644
--- a/src/playerrelations.cpp
+++ b/src/playerrelations.cpp
@@ -37,8 +37,6 @@
#define NAME "name" // constant for xml serialisation
#define RELATION "relation" // constant for xml serialisation
-#define IGNORE_EMOTE_TIME 100
-
// (De)serialisation class
class PlayerConfSerialiser : public ConfigurationListManager<std::pair<std::string, PlayerRelation *>,
std::map<std::string, PlayerRelation *> *>
@@ -349,38 +347,11 @@ public:
}
};
-class PIS_emote : public PlayerIgnoreStrategy
-{
-public:
- PIS_emote(int emote_nr, const std::string &description, const std::string &shortname) :
- mEmotion(emote_nr)
- {
- mDescription = description;
- mShortName = shortname;
- }
-
- virtual void ignore(Being *being, unsigned int flags)
- {
- being->setEmote(mEmotion, IGNORE_EMOTE_TIME);
- }
-private:
- int mEmotion;
-};
-
-
-
std::vector<PlayerIgnoreStrategy *> *
PlayerRelationsManager::getPlayerIgnoreStrategies()
{
if (mIgnoreStrategies.size() == 0)
{
- // not initialised yet?
- mIgnoreStrategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE,
- _("Floating '...' bubble"),
- PLAYER_IGNORE_STRATEGY_EMOTE0));
- mIgnoreStrategies.push_back(new PIS_emote(FIRST_IGNORE_EMOTE + 1,
- _("Floating bubble"),
- "emote1"));
mIgnoreStrategies.push_back(new PIS_nothing());
mIgnoreStrategies.push_back(new PIS_dotdotdot());
mIgnoreStrategies.push_back(new PIS_blinkname());