diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/buysellhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/chathandler.cpp | 2 | ||||
-rw-r--r-- | src/net/equipmenthandler.cpp | 6 | ||||
-rw-r--r-- | src/net/inventoryhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/itemhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/npchandler.cpp | 2 | ||||
-rw-r--r-- | src/net/playerhandler.cpp | 22 | ||||
-rw-r--r-- | src/net/skillhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tradehandler.cpp | 6 |
10 files changed, 34 insertions, 34 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 71369031..4ff303ab 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -65,14 +65,14 @@ BeingHandler::BeingHandler(bool enableSync): void BeingHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; Uint16 job, speed; Uint16 headTop, headMid, headBottom; Uint16 shoes, gloves, cape, misc1, misc2; Uint16 weapon, shield; Uint16 gmstatus; - Sint16 param1; - Sint8 type; + int param1; + int type; Being *srcBeing, *dstBeing; int hairStyle, hairColor; diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp index e9255540..5b8f0b68 100644 --- a/src/net/buysellhandler.cpp +++ b/src/net/buysellhandler.cpp @@ -78,10 +78,10 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint32 value = msg->readInt32(); + int value = msg->readInt32(); msg->readInt32(); // DCvalue msg->readInt8(); // type - Sint16 itemId = msg->readInt16(); + int itemId = msg->readInt16(); buyDialog->addItem(itemId, value); } break; @@ -97,8 +97,8 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint16 index = msg->readInt16(); - Sint32 value = msg->readInt32(); + int index = msg->readInt16(); + int value = msg->readInt32(); msg->readInt32(); // OCvalue Item *item = player_node->getInventory()->getItem(index); diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp index 6717f515..185ce7d8 100644 --- a/src/net/chathandler.cpp +++ b/src/net/chathandler.cpp @@ -61,7 +61,7 @@ void ChatHandler::handleMessage(MessageIn *msg) Being *being; std::string chatMsg; std::string nick; - Sint16 chatMsgLength; + int chatMsgLength; switch (msg->getId()) { diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp index fe158198..9a6f424e 100644 --- a/src/net/equipmenthandler.cpp +++ b/src/net/equipmenthandler.cpp @@ -49,9 +49,9 @@ EquipmentHandler::EquipmentHandler() void EquipmentHandler::handleMessage(MessageIn *msg) { - Sint32 itemCount; - Sint16 index, equipPoint, itemId; - Sint8 type; + int itemCount; + int index, equipPoint, itemId; + int type; int mask, position; Item *item; Inventory *inventory = player_node->getInventory(); diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index be128609..b0511080 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -62,9 +62,9 @@ InventoryHandler::InventoryHandler() void InventoryHandler::handleMessage(MessageIn *msg) { - Sint32 number; - Sint16 index, amount, itemId, equipType, arrow; - Sint16 identified, cards[4], itemType; + int number; + int index, amount, itemId, equipType, arrow; + int identified, cards[4], itemType; Inventory *inventory = player_node->getInventory(); Inventory *storage = player_node->getStorage(); diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp index e38be454..d9d84248 100644 --- a/src/net/itemhandler.cpp +++ b/src/net/itemhandler.cpp @@ -42,7 +42,7 @@ void ItemHandler::handleMessage(MessageIn *msg) { Uint32 id; Uint16 x, y; - Sint16 itemId; + int itemId; switch (msg->getId()) { diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 1067a57e..1161bc36 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -51,7 +51,7 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; switch (msg->getId()) { diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index ffeb3fab..232cf075 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -166,8 +166,8 @@ void PlayerHandler::handleMessage(MessageIn *msg) player_node->mY = y; logger->log("Adjust scrolling by %d:%d", - (int)scrollOffsetX, - (int)scrollOffsetY); + (int) scrollOffsetX, + (int) scrollOffsetY); viewport->scrollBy(scrollOffsetX, scrollOffsetY); } @@ -175,7 +175,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_1: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); Uint32 value = msg->readInt32(); switch (type) @@ -303,10 +303,10 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_3: { - Sint32 type = msg->readInt32(); - Sint32 base = msg->readInt32(); - Sint32 bonus = msg->readInt32(); - Sint32 total = base + bonus; + int type = msg->readInt32(); + int base = msg->readInt32(); + int bonus = msg->readInt32(); + int total = base + bonus; switch (type) { case 0x000d: player_node->mAttr[LocalPlayer::STR] = total; @@ -327,9 +327,9 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_4: { - Sint16 type = msg->readInt16(); - Sint8 fail = msg->readInt8(); - Sint8 value = msg->readInt8(); + int type = msg->readInt16(); + int fail = msg->readInt8(); + int value = msg->readInt8(); if (fail != 1) break; @@ -406,7 +406,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_ARROW_MESSAGE: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); switch (type) { case 0: diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp index 8ef37101..be757d7c 100644 --- a/src/net/skillhandler.cpp +++ b/src/net/skillhandler.cpp @@ -52,14 +52,14 @@ void SkillHandler::handleMessage(MessageIn *msg) for (int k = 0; k < skillCount; k++) { - Sint16 skillId = msg->readInt16(); + int skillId = msg->readInt16(); msg->readInt16(); // target type msg->readInt16(); // unknown - Sint16 level = msg->readInt16(); - Sint16 sp = msg->readInt16(); + int level = msg->readInt16(); + int sp = msg->readInt16(); msg->readInt16(); // range std::string skillName = msg->readString(24); - Sint8 up = msg->readInt8(); + int up = msg->readInt8(); if (level != 0 || up != 0) { diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index 98f26cbd..fd772d01 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -141,8 +141,8 @@ void TradeHandler::handleMessage(MessageIn *msg) case SMSG_TRADE_ITEM_ADD: { - Sint32 amount = msg->readInt32(); - Sint16 type = msg->readInt16(); + int amount = msg->readInt32(); + int type = msg->readInt16(); msg->readInt8(); // identified flag msg->readInt8(); // attribute msg->readInt8(); // refine @@ -167,7 +167,7 @@ void TradeHandler::handleMessage(MessageIn *msg) tradeWindow->receivedOk(true); return; } - Sint16 quantity = msg->readInt16(); + int quantity = msg->readInt16(); switch (msg->readInt8()) { |