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-rw-r--r--src/net/manaserv/npchandler.cpp33
1 files changed, 0 insertions, 33 deletions
diff --git a/src/net/manaserv/npchandler.cpp b/src/net/manaserv/npchandler.cpp
index bd131d55..f19bf134 100644
--- a/src/net/manaserv/npchandler.cpp
+++ b/src/net/manaserv/npchandler.cpp
@@ -168,10 +168,6 @@ void NpcHandler::talk(int npcId)
MessageOut msg(PGMSG_NPC_TALK);
msg.writeInt16(npcId);
gameServerConnection->send(msg);
-
- Event event(Event::TalkSent);
- event.setInt("npcId", npcId);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::nextDialog(int npcId)
@@ -179,10 +175,6 @@ void NpcHandler::nextDialog(int npcId)
MessageOut msg(PGMSG_NPC_TALK_NEXT);
msg.writeInt16(npcId);
gameServerConnection->send(msg);
-
- Event event(Event::NextSent);
- event.setInt("npcId", npcId);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::closeDialog(int npcId)
@@ -190,10 +182,6 @@ void NpcHandler::closeDialog(int npcId)
MessageOut msg(PGMSG_NPC_TALK_NEXT);
msg.writeInt16(npcId);
gameServerConnection->send(msg);
-
- Event event(Event::CloseSent);
- event.setInt("npcId", npcId);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::menuSelect(int npcId, int choice)
@@ -202,11 +190,6 @@ void NpcHandler::menuSelect(int npcId, int choice)
msg.writeInt16(npcId);
msg.writeInt8(choice);
gameServerConnection->send(msg);
-
- Event event(Event::MenuSent);
- event.setInt("npcId", npcId);
- event.setInt("choice", choice);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::integerInput(int npcId, int value)
@@ -215,11 +198,6 @@ void NpcHandler::integerInput(int npcId, int value)
msg.writeInt16(npcId);
msg.writeInt32(value);
gameServerConnection->send(msg);
-
- Event event(Event::IntegerInputSent);
- event.setInt("npcId", npcId);
- event.setInt("value", value);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::stringInput(int npcId, const std::string &value)
@@ -228,11 +206,6 @@ void NpcHandler::stringInput(int npcId, const std::string &value)
msg.writeInt16(npcId);
msg.writeString(value);
gameServerConnection->send(msg);
-
- Event event(Event::StringInputSent);
- event.setInt("npcId", npcId);
- event.setString("value", value);
- event.trigger(Event::NpcChannel);
}
void NpcHandler::sendLetter(int npcId, const std::string &recipient,
@@ -242,12 +215,6 @@ void NpcHandler::sendLetter(int npcId, const std::string &recipient,
msg.writeString(recipient);
msg.writeString(text);
gameServerConnection->send(msg);
-
- Event event(Event::SendLetterSent);
- event.setInt("npcId", npcId);
- event.setString("recipient", recipient);
- event.setString("text", text);
- event.trigger(Event::NpcChannel);
}
} // namespace ManaServ