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-rw-r--r--src/net/ea/playerhandler.cpp4
-rw-r--r--src/net/ea/playerhandler.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 9eecc445..9b4c56e2 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -431,7 +431,7 @@ void PlayerHandler::emote(int emoteId)
outMsg.writeInt8(emoteId);
}
-void PlayerHandler::increaseStat(LocalPlayer::Attribute attr)
+void PlayerHandler::increaseAttribute(size_t attr)
{
MessageOut outMsg(CMSG_STAT_UPDATE_REQUEST);
@@ -464,7 +464,7 @@ void PlayerHandler::increaseStat(LocalPlayer::Attribute attr)
outMsg.writeInt8(1);
}
-void PlayerHandler::decreaseStat(LocalPlayer::Attribute attr)
+void PlayerHandler::decreaseAttribute(size_t attr)
{
// Supported by eA?
}
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index dcf53f6f..7312dacf 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -39,9 +39,9 @@ class PlayerHandler : public MessageHandler, public Net::PlayerHandler
void emote(int emoteId);
- void increaseStat(LocalPlayer::Attribute attr);
+ void increaseAttribute(size_t attr);
- void decreaseStat(LocalPlayer::Attribute attr);
+ void decreaseAttribute(size_t attr);
void increaseSkill(int skillId);