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Diffstat (limited to 'src/gui/skin.cpp')
-rw-r--r-- | src/gui/skin.cpp | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/gui/skin.cpp b/src/gui/skin.cpp new file mode 100644 index 00000000..d44c54a8 --- /dev/null +++ b/src/gui/skin.cpp @@ -0,0 +1,191 @@ +/* + * Aethyra + * Copyright (C) 2009 Aethyra Development Team + * + * This file is part of Aethyra. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "skin.h" + +#include "../log.h" + +#include "../resources/image.h" +#include "../resources/resourcemanager.h" + +#include "../utils/dtor.h" +#include "../utils/xml.h" + +SkinLoader* skinLoader = NULL; + +Skin::Skin(ImageRect skin, Image* close, std::string name): + instances(0), + mName(name), + border(skin), + closeImage(close) +{ +} + +Skin::~Skin() +{ + // Clean up static resources + for (int i = 0; i < 9; i++) + { + delete border.grid[i]; + border.grid[i] = NULL; + } + + closeImage->decRef(); +} + +unsigned int Skin::getMinWidth() +{ + return (border.grid[0]->getWidth() + border.grid[1]->getWidth()) + + border.grid[2]->getWidth(); +} + +unsigned int Skin::getMinHeight() +{ + return (border.grid[0]->getHeight() + border.grid[3]->getHeight()) + + border.grid[6]->getHeight(); +} + +Skin* SkinLoader::load(const std::string &filename) +{ + SkinIterator skinIterator = mSkins.find(filename); + + if (mSkins.end() != skinIterator) + { + skinIterator->second->instances++; + return skinIterator->second; + } + + ResourceManager *resman = ResourceManager::getInstance(); + + logger->log("Loading Skin '%s'.", filename.c_str()); + + if (filename.empty()) + logger->error("SkinLoader::load(): Invalid File Name."); + + // TODO: + // If there is an error loading the specified file, we should try to revert + // to a 'default' skin file. Only if the 'default' skin file can't be loaded + // should we have a terminating error. + XML::Document doc(filename); + xmlNodePtr rootNode = doc.rootNode(); + + if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) + logger->error("Widget Skinning error"); + + std::string skinSetImage; + skinSetImage = XML::getProperty(rootNode, "image", ""); + Image *dBorders = NULL; + ImageRect border; + + if (!skinSetImage.empty()) + { + logger->log("SkinLoader::load(): <skinset> defines " + "'%s' as a skin image.", skinSetImage.c_str()); + dBorders = resman->getImage("graphics/gui/" + skinSetImage); + } + else + { + logger->error("SkinLoader::load(): Skinset does not define an image!"); + } + + //iterate <widget>'s + for_each_xml_child_node(widgetNode, rootNode) + { + if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) + continue; + + std::string widgetType; + widgetType = XML::getProperty(widgetNode, "type", "unknown"); + if (widgetType == "Window") + { + // Iterate through <part>'s + // LEEOR / TODO: + // We need to make provisions to load in a CloseButton image. For + // now it can just be hard-coded. + for_each_xml_child_node(partNode, widgetNode) + { + if (!xmlStrEqual(partNode->name, BAD_CAST "part")) + continue; + + std::string partType; + partType = XML::getProperty(partNode, "type", "unknown"); + // TOP ROW + const int xPos = XML::getProperty(partNode, "xpos", 0); + const int yPos = XML::getProperty(partNode, "ypos", 0); + const int width = XML::getProperty(partNode, "width", 1); + const int height = XML::getProperty(partNode, "height", 1); + + if (partType == "top-left-corner") + border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "top-edge") + border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "top-right-corner") + border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); + + // MIDDLE ROW + else if (partType == "left-edge") + border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bg-quad") + border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "right-edge") + border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); + + // BOTTOM ROW + else if (partType == "bottom-left-corner") + border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bottom-edge") + border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); + else if (partType == "bottom-right-corner") + border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); + + // Part is of an uknown type. + else + logger->log("SkinLoader::load(): Unknown Part Type '%s'", partType.c_str()); + } + } + // Widget is of an uknown type. + else + { + logger->log("SkinLoader::load(): Unknown Widget Type '%s'", widgetType.c_str()); + } + } + dBorders->decRef(); + + logger->log("Finished loading Skin."); + + // Hard-coded for now until we update the above code to look for window buttons. + Image* closeImage = resman->getImage("graphics/gui/close_button.png"); + + Skin* skin = new Skin(border, closeImage); + + mSkins[filename] = skin; + return skin; +} + +SkinLoader::SkinLoader() +{ +} + +SkinLoader::~SkinLoader() +{ + delete_all(mSkins); +} + |