diff options
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r-- | src/gui/charcreatedialog.cpp | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index 0d8a928e..fa1144b6 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -21,18 +21,13 @@ #include "gui/charcreatedialog.h" -#include "game.h" #include "localplayer.h" -#include "main.h" -#include "units.h" #include "gui/charselectdialog.h" -#include "gui/confirmdialog.h" #include "gui/okdialog.h" #include "gui/widgets/button.h" #include "gui/widgets/label.h" -#include "gui/widgets/layout.h" #include "gui/widgets/playerbox.h" #include "gui/widgets/radiobutton.h" #include "gui/widgets/slider.h" @@ -55,7 +50,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mSlot(slot) { mPlayer = new Being(0, ActorSprite::PLAYER, 0, nullptr); - mPlayer->setGender(GENDER_MALE); + mPlayer->setGender(Gender::MALE); const std::vector<int> &items = CharDB::getDefaultItems(); for (size_t i = 0; i < items.size(); ++i) @@ -66,6 +61,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): mHairStyleId = rand() * mHairStylesIds.size() / RAND_MAX; mHairColorsIds = hairDB.getHairColorIds( + Net::getCharHandler()->getCharCreateMinHairColorId(), Net::getCharHandler()->getCharCreateMaxHairColorId()); mHairColorId = rand() * mHairColorsIds.size() / RAND_MAX; @@ -137,12 +133,21 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot): add(mPlayerBox); add(mNameField); add(mNameLabel); - add(mNextHairColorButton); - add(mPrevHairColorButton); - add(mHairColorLabel); - add(mNextHairStyleButton); - add(mPrevHairStyleButton); - add(mHairStyleLabel); + + if (mHairColorsIds.size() > 1) + { + add(mNextHairColorButton); + add(mPrevHairColorButton); + add(mHairColorLabel); + } + + if (mHairStylesIds.size() > 1) + { + add(mNextHairStyleButton); + add(mPrevHairStyleButton); + add(mHairStyleLabel); + } + add(mAttributesLeft); add(mCreateButton); add(mCancelButton); @@ -226,9 +231,9 @@ void CharCreateDialog::action(const gcn::ActionEvent &event) else if (event.getId() == "gender") { if (mMale->isSelected()) - mPlayer->setGender(GENDER_MALE); + mPlayer->setGender(Gender::MALE); else - mPlayer->setGender(GENDER_FEMALE); + mPlayer->setGender(Gender::FEMALE); } } @@ -366,9 +371,9 @@ void CharCreateDialog::setAttributes(const std::vector<std::string> &labels, center(); } -void CharCreateDialog::setFixedGender(bool fixed, Gender gender) +void CharCreateDialog::setDefaultGender(Gender gender) { - if (gender == GENDER_FEMALE) + if (gender == Gender::FEMALE) { mFemale->setSelected(true); mMale->setSelected(false); @@ -380,12 +385,6 @@ void CharCreateDialog::setFixedGender(bool fixed, Gender gender) } mPlayer->setGender(gender); - - if (fixed) - { - mMale->setEnabled(false); - mFemale->setEnabled(false); - } } void CharCreateDialog::updateHair() |