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-rw-r--r--src/being.cpp103
1 files changed, 102 insertions, 1 deletions
diff --git a/src/being.cpp b/src/being.cpp
index fbee967f..3a84ccd0 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -30,6 +30,8 @@
#include "log.h"
#include "map.h"
#include "particle.h"
+#include "sound.h"
+#include "localplayer.h"
#include "resources/itemdb.h"
#include "resources/resourcemanager.h"
@@ -49,6 +51,10 @@ const bool debug_movement = true;
#define HAIR_FILE "hair.xml"
+#include "utils/xml.h"
+
+#define BEING_EFFECTS_FILE "effects.xml"
+
int Being::instances = 0;
ImageSet *Being::emotionSet = NULL;
@@ -525,7 +531,7 @@ void Being::logic()
i != mChildParticleEffects.end();)
{
(*i)->setPosition(mPos.x, mPos.y);
- if (!(*i)->isAlive())
+ if ((*i)->isExtinct())
{
(*i)->kill();
i = mChildParticleEffects.erase(i);
@@ -695,3 +701,98 @@ initializeHair(void)
hairInitialized = 1;
}
+
+
+
+struct EffectDescription {
+ std::string mGFXEffect;
+ std::string mSFXEffect;
+};
+
+static EffectDescription *default_effect = NULL;
+static std::map<int, EffectDescription *> effects;
+static bool effects_initialized = false;
+
+static EffectDescription *
+getEffectDescription(xmlNodePtr node, int *id)
+{
+ EffectDescription *ed = new EffectDescription;
+
+ *id = atoi(XML::getProperty(node, "id", "-1").c_str());
+ ed->mSFXEffect = XML::getProperty(node, "audio", "");
+ ed->mGFXEffect = XML::getProperty(node, "particle", "");
+
+ return ed;
+}
+
+static EffectDescription *
+getEffectDescription(int effectId)
+{
+ if (!effects_initialized)
+ {
+ XML::Document doc(BEING_EFFECTS_FILE);
+ xmlNodePtr root = doc.rootNode();
+
+ if (!root || !xmlStrEqual(root->name, BAD_CAST "being-effects"))
+ {
+ logger->log("Error loading being effects file: "
+ BEING_EFFECTS_FILE);
+ return NULL;
+ }
+
+ for_each_xml_child_node(node, root)
+ {
+ int id;
+
+ if (xmlStrEqual(node->name, BAD_CAST "effect"))
+ {
+ EffectDescription *EffectDescription =
+ getEffectDescription(node, &id);
+ effects[id] = EffectDescription;
+ } else if (xmlStrEqual(node->name, BAD_CAST "default"))
+ {
+ EffectDescription *EffectDescription =
+ getEffectDescription(node, &id);
+
+ if (default_effect)
+ delete default_effect;
+
+ default_effect = EffectDescription;
+ }
+ }
+
+ effects_initialized = true;
+ } // done initializing
+
+ EffectDescription *ed = effects[effectId];
+
+ if (!ed)
+ return default_effect;
+ else
+ return ed;
+}
+
+void
+Being::internalTriggerEffect(int effectId, bool sfx, bool gfx)
+{
+ logger->log("Special effect #%d on %s", effectId,
+ getId() == player_node->getId() ? "self" : "other");
+
+ EffectDescription *ed = getEffectDescription(effectId);
+
+ if (!ed) {
+ logger->log("Unknown special effect and no default recorded");
+ return;
+ }
+
+ if (gfx && ed->mGFXEffect != "") {
+ Particle *selfFX;
+
+ selfFX = particleEngine->addEffect(ed->mGFXEffect, 0, 0);
+ controlParticle(selfFX);
+ }
+
+ if (sfx && ed->mSFXEffect != "") {
+ sound.playSfx(ed->mSFXEffect);
+ }
+}