diff options
-rw-r--r-- | src/game.cpp | 8 | ||||
-rw-r--r-- | src/gui/chat.cpp | 119 | ||||
-rw-r--r-- | src/gui/chat.h | 25 |
3 files changed, 73 insertions, 79 deletions
diff --git a/src/game.cpp b/src/game.cpp index cf1aa220..ac18b7ce 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -27,8 +27,8 @@ #include <guichan/exception.hpp> #include "beingmanager.h" -#ifdef TMWSERV_SUPPORT #include "channelmanager.h" +#ifdef TMWSERV_SUPPORT #include "commandhandler.h" #endif #include "configuration.h" @@ -164,8 +164,8 @@ ShortcutWindow *emoteShortcutWindow; BeingManager *beingManager = NULL; FloorItemManager *floorItemManager = NULL; -#ifdef TMWSERV_SUPPORT ChannelManager *channelManager = NULL; +#ifdef TMWSERV_SUPPORT CommandHandler *commandHandler = NULL; #endif Particle* particleEngine = NULL; @@ -370,8 +370,8 @@ Game::Game(Network *network): #endif floorItemManager = new FloorItemManager; -#ifdef TMWSERV_SUPPORT channelManager = new ChannelManager(); +#ifdef TMWSERV_SUPPORT commandHandler = new CommandHandler(); #endif effectManager = new EffectManager; @@ -452,8 +452,8 @@ Game::~Game() delete beingManager; delete floorItemManager; -#ifdef TMWSERV_SUPPORT delete channelManager; +#ifdef TMWSERV_SUPPORT delete commandHandler; #endif delete joystick; diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 37250091..6408a61d 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -83,19 +83,8 @@ ChatWindow::ChatWindow(Network * network): mChatInput->setActionEventId("chatinput"); mChatInput->addActionListener(this); - BrowserBox *textOutput = new BrowserBox(BrowserBox::AUTO_WRAP); - textOutput->setOpaque(false); - textOutput->setMaxRow((int) config.getValue("ChatLogLength", 0)); - textOutput->setLinkHandler(mItemLinkHandler); - - ScrollArea *scrollArea = new ScrollArea(textOutput); - scrollArea->setScrollPolicy(gcn::ScrollArea::SHOW_NEVER, - gcn::ScrollArea::SHOW_ALWAYS); - scrollArea->setScrollAmount(0, 1); - scrollArea->setOpaque(false); - mChatTabs = new TabbedArea(); - mChatTabs->addTab("General", scrollArea); + createNewChannelTab("General"); place(0, 0, mChatTabs, 5, 5).setPadding(0); place(0, 5, mChatInput, 5).setPadding(1); @@ -182,7 +171,11 @@ void ChatWindow::chatLog(std::string line, int own, std::string channelName, bool ignoreRecord) { if(channelName.empty()) +#ifdef TMWSERV_SUPPORT channelName = getFocused(); +#else + channelName = "General"; +#endif ChannelMap::const_iterator chan = mChannels.find(channelName); if (chan == mChannels.end()) @@ -219,12 +212,12 @@ void ChatWindow::chatLog(std::string line, int own, std::string channelName, // *implements actions in a backwards compatible way* if (own == BY_PLAYER && - tmp.text.at(0) == '*' && - tmp.text.at(tmp.text.length()-1) == '*') + tmp.text.at(0) == '*' && + tmp.text.at(tmp.text.length()-1) == '*') { - tmp.text[0] = ' '; - tmp.text.erase(tmp.text.length() - 1); - own = ACT_IS; + tmp.text[0] = ' '; + tmp.text.erase(tmp.text.length() - 1); + own = ACT_IS; } std::string lineColor = "##C"; @@ -462,52 +455,6 @@ void ChatWindow::whisper(const std::string &nick, std::string msg) #endif } -#ifdef TMWSERV_SUPPORT - -void ChatWindow::chatSend(std::string &msg) -{ - if (msg.empty()) return; - - // check for item link - std::string::size_type start = msg.find('['); - if (start != std::string::npos && msg[start+1] != '@') - { - std::string::size_type end = msg.find(']', start); - if (end != std::string::npos) - { - std::string temp = msg.substr(start+1, end-1); - ItemInfo itemInfo = ItemDB::get(temp); - msg.insert(end, "@@"); - msg.insert(start+1, "|"); - msg.insert(start+1, toString(itemInfo.getId())); - msg.insert(start+1, "@@"); - - } - } - - - // Prepare ordinary message - if (msg[0] != '/') - { - if (getFocused() == "General") - { - Net::GameServer::Player::say(msg); - } - else - { - Channel *channel = channelManager->findByName(getFocused()); - if (channel) - { - Net::ChatServer::chat(channel->getId(), msg); - } - } - } - else - { - commandHandler->handleCommand(std::string(msg, 1)); - } -} - void ChatWindow::removeChannel(short channelId) { removeChannel(channelManager->findById(channelId)); @@ -574,6 +521,52 @@ void ChatWindow::sendToChannel(short channelId, } } +#ifdef TMWSERV_SUPPORT + +void ChatWindow::chatSend(std::string &msg) +{ + if (msg.empty()) return; + + // check for item link + std::string::size_type start = msg.find('['); + if (start != std::string::npos && msg[start+1] != '@') + { + std::string::size_type end = msg.find(']', start); + if (end != std::string::npos) + { + std::string temp = msg.substr(start+1, end-1); + ItemInfo itemInfo = ItemDB::get(temp); + msg.insert(end, "@@"); + msg.insert(start+1, "|"); + msg.insert(start+1, toString(itemInfo.getId())); + msg.insert(start+1, "@@"); + + } + } + + + // Prepare ordinary message + if (msg[0] != '/') + { + if (getFocused() == "General") + { + Net::GameServer::Player::say(msg); + } + else + { + Channel *channel = channelManager->findByName(getFocused()); + if (channel) + { + Net::ChatServer::chat(channel->getId(), msg); + } + } + } + else + { + commandHandler->handleCommand(std::string(msg, 1)); + } +} + #else void ChatWindow::chatSend(const std::string &nick, std::string msg) diff --git a/src/gui/chat.h b/src/gui/chat.h index bbca76ad..88a5d3e9 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -146,8 +146,9 @@ class ChatWindow : public Window, * Adds a line of text to our message list. Parameters: * * @param line Text message. - * @parem own Type of message (usually the owner-type). + * @param own Type of message (usually the owner-type). * @param channelName which channel to send the message to. + * @param ignoreRecord should this not be recorded? */ void chatLog(std::string line, int own = BY_SERVER, @@ -186,17 +187,6 @@ class ChatWindow : public Window, */ bool isInputFocused(); -#ifdef TMWSERV_SUPPORT - /** - * Determines whether the message is a command or message, then - * sends the given message to the game server to be said, or to the - * command handler - * - * @param msg The message text which is to be sent. - * - */ - void chatSend(std::string &msg); - /** Called to remove the channel from the channel manager */ void removeChannel(short channelId); @@ -211,6 +201,17 @@ class ChatWindow : public Window, void sendToChannel(short channel, const std::string &user, const std::string &msg); + +#ifdef TMWSERV_SUPPORT + /** + * Determines whether the message is a command or message, then + * sends the given message to the game server to be said, or to the + * command handler + * + * @param msg The message text which is to be sent. + * + */ + void chatSend(std::string &msg); #else /** * Determines whether to send a command or an ordinary message, then |