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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-04-16 14:18:33 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-04-16 14:18:33 +0000
commitf34960bc4a774764062a7bff70596779006c9413 (patch)
treeeff906ad2f016a47689e3d19902057c13e00d7e5 /src
parent62de779017018a6e8f89fed9e0c930fc4904f5d2 (diff)
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- Readding stripping to executable (Dev-cpp project options)
- New slider skin - Some updates to win32 compile guide - Cleaned sound engine - Improved setup window (need testing)
Diffstat (limited to 'src')
-rw-r--r--src/game.cpp3
-rw-r--r--src/gui/setup.cpp191
-rw-r--r--src/gui/setup.h31
-rw-r--r--src/main.cpp5
-rw-r--r--src/sound.cpp45
-rw-r--r--src/sound.h26
6 files changed, 114 insertions, 187 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 3ddd72a9..1aa0f9bc 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -224,8 +224,7 @@ void do_input()
}
else if ((keysym.sym == SDLK_F7))
{
- SOUND_ID id = sound.loadSfx("data/sfx/fist-swish.ogg");
- sound.playSfx(id);
+ sound.playSfx("sfx/fist-swish.ogg");
}
// Emotions, Skill dialog
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 6d4dade4..87d4ef42 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -21,11 +21,6 @@
* $Id$
*/
-/*
- * This module takes care of everything relating to the
- * setup dialog.
- */
-
#include "setup.h"
#include "button.h"
#include "checkbox.h"
@@ -35,159 +30,172 @@
#include "slider.h"
#include "ok_dialog.h"
#include "../main.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <memory.h>
+#include <sstream>
-/*
-SDL_Rect **modes;
+#define SETUP_WIDTH 240
ModeListModel::ModeListModel()
{
- int i;
-
- modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
-
- // Check if any modes available
- if (modes == (SDL_Rect**)0) {
- nmode = 0;
- logger.log("No modes");
+ SDL_Rect **modes;
+
+ /* Get available fullscreen/hardware modes */
+ modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
+
+ /* Check is there are any modes available */
+ if(modes == (SDL_Rect **)0) {
+ logger.log("No modes available");
}
-
- // Check if modes restricted
- if (modes == (SDL_Rect**)-1) {
- logger.log("Modes unrestricted");
+
+ /* Check if our resolution is restricted */
+ if(modes == (SDL_Rect **)-1) {
+ logger.log("All resolutions available");
}
-
- for (nmode = 0; modes[nmode]; ++nmode);
-
- mode = (char**)calloc(nmode, sizeof(char*));
-
- for (i = 0; modes[i]; ++i) {
- char *temp = (char*)malloc(20 * sizeof(char));
- mode[i] = temp;
- if (sprintf(mode[i], "%d x %d", modes[i]->w, modes[i]->h) == -1) {
- logger.log("Cannot allocate mode list");
+ else{
+ /* Print valid modes */
+ logger.log("Available Modes");
+ for (int i = 0; modes[i]; ++i) {
+ logger.log(" %dx%d", modes[i]->w, modes[i]->h);
+ std::stringstream mode;
+ mode << (int)modes[i]->w << "x" << (int)modes[i]->h;
+ videoModes.push_back(mode.str());
}
}
}
ModeListModel::~ModeListModel()
{
- int i;
-
- // Cleanup
- for (i = 0; i < nmode; i++) {
- free(mode[i]);
- }
-
- free(mode);
+ //delete videoModes;
}
int ModeListModel::getNumberOfElements()
{
- return nmode;
+ return videoModes.size();
}
std::string ModeListModel::getElementAt(int i)
{
- return mode[i];
+ return videoModes[i];
}
-*/
+
Setup::Setup():
Window("Setup")
{
- //modeListModel = new ModeListModel();
- //displayLabel = new gcn::Label("Display settings");
- //modeList = new ListBox(modeListModel);
- //scrollArea = new ScrollArea(modeList);
+ videoLabel = new gcn::Label("Video settings");
+ modeListModel = new ModeListModel();
+ modeList = new ListBox(modeListModel);
+ modeList->setEnabled(false);
+ scrollArea = new ScrollArea(modeList);
fsCheckBox = new CheckBox("Full screen", false);
- soundLabel = new gcn::Label("Sound settings");
+ openGlCheckBox = new CheckBox("OpenGL", false);
+ openGlCheckBox->setEnabled(false);
+ alphaLabel = new gcn::Label("Gui opacity:");
+ alphaSlider = new Slider(0.2, 1.0);
+ audioLabel = new gcn::Label("Audio settings");
soundCheckBox = new CheckBox("Sound", false);
- disabledRadio = new RadioButton("Disabled", "Modes", false);
+ sfxSlider = new Slider(0, 128);
+ musicSlider = new Slider(0, 128);
+ sfxLabel = new gcn::Label("Sfx volume");
+ musicLabel = new gcn::Label("Music volume");
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
- alphaLabel = new gcn::Label("GUI opacity:");
- alphaSlider = new Slider(0.2, 1.0);
-
- // Set selections
- last_sel = 0;
- sel = 1;
// Set events
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
alphaSlider->setEventId("guialpha");
+ sfxSlider->setEventId("sfx");
+ musicSlider->setEventId("music");
// Set dimensions/positions
- setContentSize(240, 216);
- /*
- scrollArea->setDimension(gcn::Rectangle(10, 40, 90, 50));
+ setContentSize(SETUP_WIDTH, 216);
+ videoLabel->setPosition(SETUP_WIDTH - videoLabel->getWidth() - 5, 10);
+ scrollArea->setDimension(gcn::Rectangle(10, 30, 90, 50));
modeList->setDimension(gcn::Rectangle(0, 0, 60, 50));
- displayLabel->setDimension(gcn::Rectangle(10, 10, 100,16));
- */
+ fsCheckBox->setPosition(110, 30);
+ openGlCheckBox->setPosition(110, 50);
+ alphaSlider->setDimension(gcn::Rectangle(10, 90, 100, 10));
+ alphaLabel->setPosition(20 + alphaSlider->getWidth(), 87);
+ audioLabel->setPosition(SETUP_WIDTH - videoLabel->getWidth() - 5, 110);
+ soundCheckBox->setPosition(10, 130);
+ sfxSlider->setDimension(gcn::Rectangle(10, 150, 100, 10));
+ musicSlider->setDimension(gcn::Rectangle(10, 170, 100, 10));
+ sfxLabel->setPosition(20 + sfxSlider->getWidth(), 147);
+ musicLabel->setPosition(20 + musicSlider->getWidth(), 167);
cancelButton->setPosition(
- 240 - 5 - cancelButton->getWidth(),
+ SETUP_WIDTH - 5 - cancelButton->getWidth(),
216 - 5 - cancelButton->getHeight());
applyButton->setPosition(
cancelButton->getX() - 5 - applyButton->getWidth(),
216 - 5 - applyButton->getHeight());
- soundLabel->setPosition(10, 110);
- fsCheckBox->setPosition(120, 36);
- soundCheckBox->setPosition(10, 130);
- disabledRadio->setPosition(10, 140);
- alphaLabel->setPosition(10, 157);
- alphaSlider->setDimension(gcn::Rectangle(
- alphaLabel->getWidth() + 20, 160, 100, 10));
-
+
// Listen for actions
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
alphaSlider->addActionListener(this);
-
+ sfxSlider->addActionListener(this);
+ musicSlider->addActionListener(this);
+
// Assemble dialog
- //add(scrollArea);
- //add(displayLabel);
+ add(videoLabel);
+ add(scrollArea);
add(fsCheckBox);
- add(soundLabel);
+ add(openGlCheckBox);
+ add(audioLabel);
add(soundCheckBox);
- //add(disabledRadio);
add(applyButton);
add(cancelButton);
- add(alphaLabel);
add(alphaSlider);
+ add(alphaLabel);
+ add(sfxSlider);
+ add(musicSlider);
+ add(sfxLabel);
+ add(musicLabel);
setLocationRelativeTo(getParent());
- // load default settings
- //modeList->setSelected(1);
+ // Load default settings
+ modeList->setSelected(-1);
if (config.getValue("screen", 0) == 1) {
fsCheckBox->setMarked(true);
}
soundCheckBox->setMarked(config.getValue("sound", 0));
alphaSlider->setValue(config.getValue("guialpha", 0.8));
+ sfxSlider->setValue(config.getValue("sfxVolume", 100));
+ musicSlider->setValue(config.getValue("musicVolume", 60));
}
Setup::~Setup()
{
- //delete modeListModel;
- //delete modeList;
- //delete scrollArea;
+ delete modeListModel;
+ delete modeList;
+ delete scrollArea;
delete fsCheckBox;
delete soundCheckBox;
- delete soundLabel;
- //delete displayLabel;
+ delete audioLabel;
delete applyButton;
delete cancelButton;
- delete alphaLabel;
delete alphaSlider;
+ delete alphaLabel;
+ delete sfxSlider;
+ delete musicSlider;
+ delete sfxLabel;
+ delete musicLabel;
}
void Setup::action(const std::string &eventId)
{
- if (eventId == "guialpha")
+ if (eventId == "sfx")
+ {
+ config.setValue("sfxVolume", (int)sfxSlider->getValue());
+ sound.setSfxVolume(sfxSlider->getValue());
+ }
+ else if (eventId == "music")
+ {
+ config.setValue("musicVolume", (int)musicSlider->getValue());
+ sound.setMusicVolume(musicSlider->getValue());
+ }
+ else if (eventId == "guialpha")
{
config.setValue("guialpha", alphaSlider->getValue());
}
@@ -195,9 +203,6 @@ void Setup::action(const std::string &eventId)
{
setVisible(false);
- /*screenW = modes[sel]->w;
- screenH = modes[sel]->h;*/
-
if (fsCheckBox->isMarked()) { // Fullscreen
config.setValue("screen", 1);
displayFlags |= SDL_FULLSCREEN;
@@ -216,16 +221,6 @@ void Setup::action(const std::string &eventId)
exit(1);
}
-/* if (displayFlags & SDL_FULLSCREEN) {
-#ifdef WIN32
- displayFlags ^= SDL_FULLSCREEN;
- screen = SDL_SetVideoMode(screenW, screenH, bitDepth, displayFlags);
-#else
- SDL_WM_ToggleFullScreen(screen);
-#endif
- }*/
-
-
// Sound settings
if (soundCheckBox->isMarked()) {
config.setValue("sound", 1);
diff --git a/src/gui/setup.h b/src/gui/setup.h
index 0fe3df1b..21f65038 100644
--- a/src/gui/setup.h
+++ b/src/gui/setup.h
@@ -21,8 +21,8 @@
* $Id$
*/
-#ifndef tmw_included_setup_h
-#define tmw_included_setup_h
+#ifndef _TMW_SETUP_H
+#define _TMW_SETUP_H
#include "window.h"
#include "../sound.h"
@@ -55,8 +55,7 @@ class ModeListModel : public gcn::ListModel {
std::string getElementAt(int i);
private:
- int nmode;
- char **mode;
+ std::vector<std::string> videoModes;
};
/**
@@ -66,22 +65,20 @@ class ModeListModel : public gcn::ListModel {
*/
class Setup : public Window, public gcn::ActionListener {
private:
- // Dialog parts
- //ModeListModel *modeListModel;
- //gcn::Label *displayLabel;
+ // Dialog widgets
+ gcn::Label *videoLabel, *audioLabel;
+ gcn::ListBox *modeList;
+ ModeListModel *modeListModel;
+ gcn::ScrollArea *scrollArea;
gcn::CheckBox *fsCheckBox;
- gcn::Label *soundLabel;
+ gcn::CheckBox *openGlCheckBox;
+ gcn::Slider *alphaSlider;
+ gcn::Label *alphaLabel;
gcn::CheckBox *soundCheckBox;
- gcn::RadioButton *disabledRadio;
- //gcn::ScrollArea *scrollArea;
- //gcn::ListBox *modeList;
+ gcn::Slider *sfxSlider, *musicSlider;
+ gcn::Label *sfxLabel, *musicLabel;
gcn::Button *applyButton;
gcn::Button *cancelButton;
- gcn::Label *alphaLabel;
- gcn::Slider *alphaSlider;
-
- // Video selections
- int last_sel, sel;
public:
@@ -93,7 +90,7 @@ class Setup : public Window, public gcn::ActionListener {
/**
* Destructor.
*/
- ~Setup();
+ ~Setup();
/**
* Event handling method.
diff --git a/src/main.cpp b/src/main.cpp
index 9becaaf7..da90e701 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -182,6 +182,8 @@ void init_engine()
config.setValue("chatlog", "chatlog.txt");
#endif
config.setValue("remember", 1);
+ config.setValue("sfxVolume", 100);
+ config.setValue("musicVolume", 60);
config.write(dir);
}
@@ -294,7 +296,8 @@ void init_engine()
if (config.getValue("sound", 0) == 1) {
sound.init();
}
- //sound.setVolume(64);
+ sound.setSfxVolume(config.getValue("sfxVolume", 100));
+ sound.setMusicVolume(config.getValue("musicVolume", 60));
}
catch (const char *err) {
state = ERROR;
diff --git a/src/sound.cpp b/src/sound.cpp
index f76b6910..9b16a063 100644
--- a/src/sound.cpp
+++ b/src/sound.cpp
@@ -27,7 +27,8 @@
Sound::Sound():
installed(false),
- items(-1)
+ sfxVolume(100),
+ musicVolume(60)
{
}
@@ -187,35 +188,6 @@ void Sound::fadeOutMusic(int ms)
}
}
-SOUND_ID Sound::loadSfx(const char *path)
-{
- /* If sound system is not installed it can't load
- * samples because doesn't know how to convert them */
- if (!installed) return 0;
-
- logger.log("Sound::loadSfx() pre-caching \"%s\"", path);
-
- ResourceManager *resman = ResourceManager::getInstance();
- SoundEffect *sample = resman->getSoundEffect(path);
- if (sample) {
- soundPool[++items] = sample;
- logger.log("Sound::loadSfx() SOUND_ID = %d", items);
- return items;
- }
-
- return 0;
-}
-
-void Sound::playSfx(SOUND_ID id)
-{
- if (!installed) return;
-
- if (soundPool[id]) {
- logger.log("Sound::playSfx() Playing SOUND_ID = %d", id);
- soundPool[id]->play(0, sfxVolume);
- }
-}
-
void Sound::playSfx(const char *path)
{
if (!installed) return;
@@ -228,22 +200,9 @@ void Sound::playSfx(const char *path)
}
}
-void Sound::clearCache()
-{
- for (SOUND_ID i = 0; i <= items; i++) {
- soundPool[i]->unload();
- delete soundPool[i];
- soundPool[i] = NULL;
- }
-
- soundPool.clear();
- logger.log("Sound::clearCache() Wiped all items off the cache");
-}
-
void Sound::close()
{
installed = false;
- clearCache();
Mix_CloseAudio();
logger.log("Sound::close() Shutting down sound...");
}
diff --git a/src/sound.h b/src/sound.h
index 96cb8baf..27748fb6 100644
--- a/src/sound.h
+++ b/src/sound.h
@@ -27,12 +27,9 @@
#include <guichan.hpp>
#include <SDL.h>
#include <SDL_mixer.h>
-#include <map>
#include "resources/resourcemanager.h"
-typedef short SOUND_ID;
-
/** Sound engine
*
* \ingroup CORE
@@ -108,41 +105,18 @@ class Sound {
void setSfxVolume(int volume);
/**
- * Preloads a sound-item into buffer.
- *
- * \param path Full path to file
- */
- SOUND_ID loadSfx(const char *path);
-
- /**
- * Plays an item in soundpool.
- *
- * \param id Id returned to the item in the soundpool
- */
- void playSfx(SOUND_ID id);
-
- /**
* Plays an item.
*
* \param path Full path to file
*/
void playSfx(const char *path);
- /**
- * Wipe all items off the cache
- */
- void clearCache();
-
private:
bool installed;
int musicVolume, sfxVolume;
Mix_Music *music;
-
- /** list of preloaded sound data / items */
- std::map<int, SoundEffect*> soundPool;
- SOUND_ID items;
};
#endif