summaryrefslogtreecommitdiff
path: root/src/textparticle.h
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-14 19:08:25 +0200
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-05-14 22:12:15 +0200
commit53c32dd1beb5575c38bbc830f7d37cb954be90d2 (patch)
tree66acb3c3fb03e9e08a39520f805c03ade87f6430 /src/textparticle.h
parent2477cc428795d678142bf6f66147790c71ad03fd (diff)
downloadmana-53c32dd1beb5575c38bbc830f7d37cb954be90d2.tar.gz
mana-53c32dd1beb5575c38bbc830f7d37cb954be90d2.tar.bz2
mana-53c32dd1beb5575c38bbc830f7d37cb954be90d2.tar.xz
mana-53c32dd1beb5575c38bbc830f7d37cb954be90d2.zip
Fixed alpha to also apply to the main text of a text particle
It was only being applied to the outline and shadow. This improves the fadeout a little, but because the text is being rendered multiple times, it still looks strange. (cherry picked from commit 3591c264f14edf300e7d3ea20577c517a092cf50)
Diffstat (limited to 'src/textparticle.h')
-rw-r--r--src/textparticle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/textparticle.h b/src/textparticle.h
index 8b7d3e01..a87137ea 100644
--- a/src/textparticle.h
+++ b/src/textparticle.h
@@ -47,7 +47,7 @@ class TextParticle : public Particle
private:
std::string mText; /**< Text of the particle. */
gcn::Font *mTextFont; /**< Font used for drawing the text. */
- const gcn::Color* mColor; /**< Color used for drawing the text. */
+ const gcn::Color *mColor; /**< Color used for drawing the text. */
bool mOutline; /**< Make the text better readable */
};