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author | Fate <fate-tmw@googlemail.com> | 2008-12-07 04:00:55 -0700 |
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committer | Fate <fate-tmw@googlemail.com> | 2008-12-07 04:00:55 -0700 |
commit | 3fcd6a549fc825f4185a6dc248922e02988caed5 (patch) | |
tree | 2def3534088760ec3d06860eb0af936ec1e66b5b /src/statuseffect.h | |
parent | 68923d079602d8a8b7f35e1b56032e03e323ea09 (diff) | |
download | mana-3fcd6a549fc825f4185a6dc248922e02988caed5.tar.gz mana-3fcd6a549fc825f4185a6dc248922e02988caed5.tar.bz2 mana-3fcd6a549fc825f4185a6dc248922e02988caed5.tar.xz mana-3fcd6a549fc825f4185a6dc248922e02988caed5.zip |
Added client-side status change handlers (text, icon, particle effect, audio).
Diffstat (limited to 'src/statuseffect.h')
-rw-r--r-- | src/statuseffect.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/statuseffect.h b/src/statuseffect.h new file mode 100644 index 00000000..9db90687 --- /dev/null +++ b/src/statuseffect.h @@ -0,0 +1,101 @@ +/* + * The Mana World + * Copyright 2008 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef STATUS_EFFECT_H +#define STATUS_EFFECT_H + +#include "resources/animation.h" +#include "particle.h" +#include "animatedsprite.h" +#include "sound.h" + +class StatusEffect +{ +public: + StatusEffect(); + ~StatusEffect(); + + /** + * Plays the sound effect associated with this status effect, if possible + */ + void playSFX(); + + /** + * Delivers the chat message associated with this status effect, if possible + */ + void deliverMessage(); + + /** + * Creates the particle effect associated with this status effect, if possible + */ + Particle * + getParticle(); + + /** + * Retrieves the status icon for this effect, if applicable + */ + AnimatedSprite * + getIcon(); + + /** + * Retrieves an action to perform, or ACTION_INVALID + */ + SpriteAction + getAction(); + + + /** + * Retrieves a status effect. + * + * \param index Index of the status effect. + * \param enabling Whether to retrieve the activating effect (true) or + * the deactivating effect (false). + */ + static StatusEffect *getStatusEffect(int index, bool enabling); + + /** + * Retrieves a stun effect. + * + * \param index Index of the stun effect. + * \param enabling Whether to retrieve the activating effect (true) or + * the deactivating effect (false). + */ + static StatusEffect *getStunEffect(int index, bool enabling); + + /** + * Maps a block effect index to its corresponding effect index. Block + * effect indices are used for opt2/opt3/status.option blocks; their + * mapping to regular effect indices is handled in the config file. + * + * Returns -1 on failure. + */ + static int blockEffectIndexToEffectIndex(int blocKIndex); + +private: + static void load(); + + std::string mMessage; + std::string mSFXEffect; + std::string mParticleEffect; + std::string mIcon; + std::string mAction; +}; + +#endif // !defined(STATUS_EFFECT_H) |