From 3fcd6a549fc825f4185a6dc248922e02988caed5 Mon Sep 17 00:00:00 2001 From: Fate Date: Sun, 7 Dec 2008 04:00:55 -0700 Subject: Added client-side status change handlers (text, icon, particle effect, audio). --- src/statuseffect.h | 101 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 101 insertions(+) create mode 100644 src/statuseffect.h (limited to 'src/statuseffect.h') diff --git a/src/statuseffect.h b/src/statuseffect.h new file mode 100644 index 00000000..9db90687 --- /dev/null +++ b/src/statuseffect.h @@ -0,0 +1,101 @@ +/* + * The Mana World + * Copyright 2008 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef STATUS_EFFECT_H +#define STATUS_EFFECT_H + +#include "resources/animation.h" +#include "particle.h" +#include "animatedsprite.h" +#include "sound.h" + +class StatusEffect +{ +public: + StatusEffect(); + ~StatusEffect(); + + /** + * Plays the sound effect associated with this status effect, if possible + */ + void playSFX(); + + /** + * Delivers the chat message associated with this status effect, if possible + */ + void deliverMessage(); + + /** + * Creates the particle effect associated with this status effect, if possible + */ + Particle * + getParticle(); + + /** + * Retrieves the status icon for this effect, if applicable + */ + AnimatedSprite * + getIcon(); + + /** + * Retrieves an action to perform, or ACTION_INVALID + */ + SpriteAction + getAction(); + + + /** + * Retrieves a status effect. + * + * \param index Index of the status effect. + * \param enabling Whether to retrieve the activating effect (true) or + * the deactivating effect (false). + */ + static StatusEffect *getStatusEffect(int index, bool enabling); + + /** + * Retrieves a stun effect. + * + * \param index Index of the stun effect. + * \param enabling Whether to retrieve the activating effect (true) or + * the deactivating effect (false). + */ + static StatusEffect *getStunEffect(int index, bool enabling); + + /** + * Maps a block effect index to its corresponding effect index. Block + * effect indices are used for opt2/opt3/status.option blocks; their + * mapping to regular effect indices is handled in the config file. + * + * Returns -1 on failure. + */ + static int blockEffectIndexToEffectIndex(int blocKIndex); + +private: + static void load(); + + std::string mMessage; + std::string mSFXEffect; + std::string mParticleEffect; + std::string mIcon; + std::string mAction; +}; + +#endif // !defined(STATUS_EFFECT_H) -- cgit v1.2.3-70-g09d2