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authorChuck Miller <shadowmil@gmail.com>2012-07-31 12:13:35 -0400
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-08-01 13:53:26 +0200
commit0ba2b8cf8040594b0780c66d68f32aba0cc56f89 (patch)
tree866235995a84bb7bb57bedef73a65c427db0ef21 /src/resources/theme.cpp
parent40e15ec4676cf74713685c74f8feeeab6213ade7 (diff)
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Modify the NPC Dialog to be more RPG-Like
Diffstat (limited to 'src/resources/theme.cpp')
-rw-r--r--src/resources/theme.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/resources/theme.cpp b/src/resources/theme.cpp
index e95a1fa9..4b46b003 100644
--- a/src/resources/theme.cpp
+++ b/src/resources/theme.cpp
@@ -396,6 +396,7 @@ static int readColorType(const std::string &type)
{
static std::string colors[] = {
"TEXT",
+ "NPC_DIALOG_TEXT",
"SHADOW",
"OUTLINE",
"PROGRESS_BAR",