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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-17 15:11:19 +0000
commitd0c97b98e477cfdf46ed7f36fd16c64f7943d551 (patch)
tree156acefaae842888432f923257b76bad12a16672 /src/resources/image.cpp
parentd9593657605b2e286b478718c89bcbe7cd341c43 (diff)
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Committing Allegro -> SDL switch, hugely breaking the game.
Diffstat (limited to 'src/resources/image.cpp')
-rw-r--r--src/resources/image.cpp111
1 files changed, 68 insertions, 43 deletions
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index 4e6b5bcb..f3af2790 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -24,8 +24,9 @@
#include "../log.h"
#include "image.h"
#include <iostream>
+#include <SDL_image.h>
-Image::Image(BITMAP *image):
+Image::Image(SDL_Surface *image):
image(image)
{
}
@@ -41,13 +42,12 @@ Image* Image::load(const std::string &filePath)
std::cout << "Image::load(" << filePath << ")\n";
#endif
// Attempt to use SDL_Image to load the file.
- //image = IMG_Load(filePath.c_str());
- BITMAP *image = load_bitmap(filePath.c_str(), NULL);
+ SDL_Surface *image = IMG_Load(filePath.c_str());
// Check if the file was opened and return the appropriate value.
if (!image) {
- //log("Error", "Image load failed : %s", IMG_GetError());
- log("Error", "Image load failed : %s", filePath.c_str());
+ log("Error", "Image load failed : %s", IMG_GetError());
+ //log("Error", "Image load failed : %s", filePath.c_str());
return NULL;
}
@@ -58,14 +58,12 @@ void Image::unload()
{
// Free the image surface.
if (image != NULL) {
- //SDL_FreeSurface(image);
- destroy_bitmap(image);
+ SDL_FreeSurface(image);
image = NULL;
loaded = false;
}
}
-
int Image::getWidth() const
{
if (image != NULL) {
@@ -82,36 +80,34 @@ int Image::getHeight() const
return 0;
}
-Image* Image::getSubImage(int x, int y, int width, int height)
+Image *Image::getSubImage(int x, int y, int width, int height)
{
// Create a new clipped sub-image
return new SubImage(this, image, x, y, width, height);
}
-Image* Image::getScaledInstance(int width, int height)
+Image *Image::getScaledInstance(int width, int height)
{
return new ScaledImage(this, image, width, height);
}
-bool Image::draw(BITMAP *screen, int x, int y)
+bool Image::draw(SDL_Surface *screen, int x, int y)
{
// Check that preconditions for blitting are met.
if (screen == NULL || image == NULL) return false;
- //SDL_Rect dst_rect;
- //dst_rect.x = x + offset_x;
- //dst_rect.y = y + offset_y;
- //SDL_BlitSurface(src, NULL, dst, &dst_rect);
- // Draw the image onto the screen.
- draw_sprite(screen, image, x, y);
- //if (SDL_BlitSurface(image, NULL, screen, &screenRect) < 0) {
- // return false;
- //}
+ SDL_Rect dstRect;
+ dstRect.x = x;
+ dstRect.y = y;
+
+ if (SDL_BlitSurface(image, NULL, screen, &dstRect) < 0) {
+ return false;
+ }
return true;
}
-void Image::drawPattern(BITMAP *screen, int x, int y, int w, int h)
+void Image::drawPattern(SDL_Surface *screen, int x, int y, int w, int h)
{
int iw = getWidth(); // Width of image
int ih = getHeight(); // Height of image
@@ -133,58 +129,87 @@ void Image::drawPattern(BITMAP *screen, int x, int y, int w, int h)
//============================================================================
-SubImage::SubImage(Image *parent, BITMAP *image,
+SubImage::SubImage(Image *parent, SDL_Surface *image,
int x, int y, int width, int height):
- Image(create_sub_bitmap(image, x, y, width, height)),
+ Image(image),
parent(parent)
{
- //this->image = create_sub_bitmap(image, x, y, width, height);
parent->incRef();
- // Set up the clipping rectangle.
- //clipRect.x = x;
- //clipRect.y = y;
- //clipRect.w = width;
- //clipRect.h = height;
+
+ // Set up the rectangle.
+ rect.x = x;
+ rect.y = y;
+ rect.w = width;
+ rect.h = height;
}
SubImage::~SubImage()
{
- if (image) {
- destroy_bitmap(image);
- image = NULL;
- }
+ image = NULL;
// TODO: Enable when no longer a problem
//parent->decRef();
}
-bool SubImage::draw(BITMAP *screen, int x, int y)
+int SubImage::getWidth() const
+{
+ return rect.w;
+}
+
+int SubImage::getHeight() const
+{
+ return rect.h;
+}
+
+Image *SubImage::getSubImage(int x, int y, int w, int h)
+{
+ return NULL;
+}
+
+bool SubImage::draw(SDL_Surface *screen, int x, int y)
{
// Check that drawing preconditions are satisfied.
if (screen == NULL || image == NULL) return false;
- // Draw the image onto the screen.
- draw_sprite(screen, image, x, y);
- //if (SDL_BlitSurface(image, &clipRect, screen, &screenRect) < 0) {
- // return false;
- //}
+ SDL_Rect dstRect;
+ dstRect.x = x;
+ dstRect.y = y;
+
+ // Draw subimage part to given location
+ if (SDL_BlitSurface(image, &rect, screen, &dstRect) < 0) {
+ return false;
+ }
return true;
}
//============================================================================
-ScaledImage::ScaledImage(Image *parent, BITMAP *bmp, int width, int height):
- Image(create_bitmap(width, height))
+ScaledImage::ScaledImage(
+ Image *parent, SDL_Surface *bmp, int width, int height):
+ Image(SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32,
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ 0xff000000,
+ 0x00ff0000,
+ 0x0000ff00,
+ 0x000000ff
+#else
+ 0x000000ff,
+ 0x0000ff00,
+ 0x00ff0000,
+ 0xff000000
+#endif
+ ))
{
if (image) {
- stretch_blit(bmp, image, 0, 0, bmp->w, bmp->h, 0, 0, width, height);
+ // Somehow stretch the image using SDL_gfx
+ //stretch_blit(bmp, image, 0, 0, bmp->w, bmp->h, 0, 0, width, height);
}
}
ScaledImage::~ScaledImage()
{
if (image) {
- destroy_bitmap(image);
+ SDL_FreeSurface(image);
image = NULL;
}
}