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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-01 22:13:39 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-02 20:24:42 +0200
commit9015268746ed9052a9dc83839b2834b5feeab166 (patch)
tree6516c0acb2833e27bd3911672a68d0117b818739 /src/playerrelations.cpp
parent4c7ff677593ea5a56326ec5a43814291f36bd452 (diff)
downloadmana-0.6.1.tar.gz
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Fixed problems with using the last emotev0.6.1
The tmwa/BeingHandler was adjusting the effect id rather than the emote id, causing it to not find the last emote (and the rest of the emotes only worked correctly because the effect ids were consecutive in the same order as the emote ids). Furthermore, the EmoteShortcutContainer refused to draw the icon for the last emote due to an off-by-one error in dealing with the 1-adjusted emote ids used by the EmoteShortcut class. Also cleaned up some old remains of a player ignore strategy that used to use the two balloon emotes (this had been their original purpose). Reviewed-by: Erik Schilling
Diffstat (limited to 'src/playerrelations.cpp')
-rw-r--r--src/playerrelations.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/playerrelations.cpp b/src/playerrelations.cpp
index 89cd7250..47bc1913 100644
--- a/src/playerrelations.cpp
+++ b/src/playerrelations.cpp
@@ -31,8 +31,7 @@
#include "utils/gettext.h"
#define PLAYER_IGNORE_STRATEGY_NOP "nop"
-#define PLAYER_IGNORE_STRATEGY_EMOTE0 "emote0"
-#define DEFAULT_IGNORE_STRATEGY PLAYER_IGNORE_STRATEGY_EMOTE0
+#define DEFAULT_IGNORE_STRATEGY PLAYER_IGNORE_STRATEGY_NOP
#define NAME "name" // constant for xml serialisation
#define RELATION "relation" // constant for xml serialisation