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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-01-26 16:07:54 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-01-26 16:07:54 +0100 |
commit | 5afe88df2538274859a162ffd63ed52118e80c19 (patch) | |
tree | b610dfd58dc748fd63f49565b2a43eea2316714f /src/playerinfo.cpp | |
parent | 73ba2a95f5bd4a0dd09af52d5864800be2b0a4c6 (diff) | |
download | mana-5afe88df2538274859a162ffd63ed52118e80c19.tar.gz mana-5afe88df2538274859a162ffd63ed52118e80c19.tar.bz2 mana-5afe88df2538274859a162ffd63ed52118e80c19.tar.xz mana-5afe88df2538274859a162ffd63ed52118e80c19.zip |
Apply C++11 fixits
modernize-use-auto
modernize-use-nullptr
modernize-use-override
modernize-use-using
Diffstat (limited to 'src/playerinfo.cpp')
-rw-r--r-- | src/playerinfo.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/playerinfo.cpp b/src/playerinfo.cpp index 03c48340..22c01516 100644 --- a/src/playerinfo.cpp +++ b/src/playerinfo.cpp @@ -33,12 +33,12 @@ namespace PlayerInfo { class PlayerLogic; -static PlayerLogic *mListener = 0; +static PlayerLogic *mListener = nullptr; static PlayerInfoBackend mData; -static Inventory *mInventory = 0; -static Equipment *mEquipment = 0; +static Inventory *mInventory = nullptr; +static Equipment *mEquipment = nullptr; static bool mStorageCount = 0; @@ -63,7 +63,7 @@ void triggerAttr(int id, int old) void triggerStat(int id, const std::string &changed, int old1, int old2 = 0) { - StatMap::iterator it = mData.mStats.find(id); + auto it = mData.mStats.find(id); Event event(Event::UpdateStat); event.setInt("id", id); event.setInt("base", it->second.base); @@ -319,7 +319,7 @@ void logic() if ((mSpecialRechargeUpdateNeeded%11) == 0) { mSpecialRechargeUpdateNeeded = 0; - for (SpecialsMap::iterator it = mSpecials.begin(), + for (auto it = mSpecials.begin(), it_end = mSpecials.end(); it != it_end; it++) { it->second.currentMana += it->second.recharge; @@ -341,7 +341,7 @@ public: listen(Event::GameChannel); } - void event(Event::Channel channel, const Event &event) + void event(Event::Channel channel, const Event &event) override { if (channel == Event::ClientChannel) { @@ -351,7 +351,7 @@ public: if (newState == STATE_GAME) { - if (mInventory == 0) + if (mInventory == nullptr) { mInventory = new Inventory(Inventory::INVENTORY); mEquipment = new Equipment(); @@ -366,8 +366,8 @@ public: delete mInventory; delete mEquipment; - mInventory = 0; - mEquipment = 0; + mInventory = nullptr; + mEquipment = nullptr; } } } |