diff options
author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-12 13:24:16 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-03-12 21:23:10 +0100 |
commit | 306ad2effe4d0897453e61ad787e01dc47c33076 (patch) | |
tree | 75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/particlecontainer.cpp | |
parent | 66599a9896e0cf69b58c0a73152aba4750d87af2 (diff) | |
download | mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.gz mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.bz2 mana-306ad2effe4d0897453e61ad787e01dc47c33076.tar.xz mana-306ad2effe4d0897453e61ad787e01dc47c33076.zip |
General code cleanups
* Use default member initializers
* Use range-based for loops
* Avoid needless pointer references for ShopItem::mDuplicates
* Removed type aliases that are only used once or twice
* Removed more unused includes
* Removed some unused functions
* Removed superfluous .c_str()
* Rely on default copy and assignment operators for Vector class
* Use std::unique_ptr in some places
* Removed duplicated mPlayerMoney updating in SellDialog
* Removed duplicated Game::handleInput call
* Removed unused SDLInput::mMouseInWindow
* Removed remnant of manual widget positioning in HelpWindow
* Removed superfluous initialization of static pointers
Diffstat (limited to 'src/particlecontainer.cpp')
-rw-r--r-- | src/particlecontainer.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/particlecontainer.cpp b/src/particlecontainer.cpp index f19ad6e3..9dfb8585 100644 --- a/src/particlecontainer.cpp +++ b/src/particlecontainer.cpp @@ -56,8 +56,7 @@ ParticleList::ParticleList(ParticleContainer *parent, bool delParent): ParticleContainer(parent, delParent) {} -ParticleList::~ParticleList() -{} +ParticleList::~ParticleList() = default; void ParticleList::addLocally(Particle *particle) { @@ -117,8 +116,7 @@ ParticleVector::ParticleVector(ParticleContainer *parent, bool delParent): ParticleContainer(parent, delParent) {} -ParticleVector::~ParticleVector() -{} +ParticleVector::~ParticleVector() = default; void ParticleVector::setLocally(int index, Particle *particle) { |