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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-18 03:06:53 +0200 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-08-18 03:06:53 +0200 |
commit | 36239b2d689b862a951a65a9be7376a500f1ace9 (patch) | |
tree | 1f8dde16f52a4cbbde1c46af0a063c79e28d30d1 /src/net | |
parent | e86f83ed987461adabcbc02508107366b8c65558 (diff) | |
download | mana-36239b2d689b862a951a65a9be7376a500f1ace9.tar.gz mana-36239b2d689b862a951a65a9be7376a500f1ace9.tar.bz2 mana-36239b2d689b862a951a65a9be7376a500f1ace9.tar.xz mana-36239b2d689b862a951a65a9be7376a500f1ace9.zip |
Improved equip slots description for both protocols.
Now the itempopup is also telling what equip slot
is under the mouse pointer.
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/tmwa/inventoryhandler.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h index 15fa1fac..44ddd896 100644 --- a/src/net/tmwa/inventoryhandler.h +++ b/src/net/tmwa/inventoryhandler.h @@ -36,6 +36,8 @@ #include "resources/iteminfo.h" +#include "utils/gettext.h" + #include <list> namespace TmwAthena { @@ -54,6 +56,37 @@ class EquipBackend : public Equipment::Backend return PlayerInfo::getInventory()->getItem(invyIndex); } + std::string getSlotName(int slotIndex) const + { + switch (slotIndex) + { + case EQUIP_TORSO_SLOT: + return std::string(_("Torso")); + case EQUIP_ARMS_SLOT: + return std::string(_("Arms")); + case EQUIP_HEAD_SLOT: + return std::string(_("Head")); + case EQUIP_LEGS_SLOT: + return std::string(_("Legs")); + case EQUIP_FEET_SLOT: + return std::string(_("Feet")); + case EQUIP_RING1_SLOT: + return std::string(_("Ring 1/2")); + case EQUIP_RING2_SLOT: + return std::string(_("Ring 2/2")); + case EQUIP_NECKLACE_SLOT: + return std::string(_("Necklace")); + case EQUIP_FIGHT1_SLOT: + return std::string(_("Hand 1/2")); + case EQUIP_FIGHT2_SLOT: + return std::string(_("Hand 2/2")); + case EQUIP_PROJECTILE_SLOT: + return std::string(_("Ammo")); + default: + return std::string(); + } + } + void clear() { for (int i = 0; i < EQUIP_VECTOR_END; i++) |