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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-11-01 19:03:01 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-11-01 19:03:01 +0000 |
commit | 14ef52c7c3413f8c61b50147dcd22f4ed7238078 (patch) | |
tree | 82888985eeae2f3e21ce5e414d6ae9ac72e37d36 /src/net | |
parent | babaec33e51991475ba2ab9ec06c95bbe5f220c0 (diff) | |
download | mana-14ef52c7c3413f8c61b50147dcd22f4ed7238078.tar.gz mana-14ef52c7c3413f8c61b50147dcd22f4ed7238078.tar.bz2 mana-14ef52c7c3413f8c61b50147dcd22f4ed7238078.tar.xz mana-14ef52c7c3413f8c61b50147dcd22f4ed7238078.zip |
Magic implementation phase 1 and 2 (added netcode and a very crude gui for using special actions like magic)
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/gameserver/player.cpp | 7 | ||||
-rw-r--r-- | src/net/gameserver/player.h | 1 | ||||
-rw-r--r-- | src/net/protocol.h | 1 |
3 files changed, 9 insertions, 0 deletions
diff --git a/src/net/gameserver/player.cpp b/src/net/gameserver/player.cpp index 28fd954a..79ada480 100644 --- a/src/net/gameserver/player.cpp +++ b/src/net/gameserver/player.cpp @@ -102,6 +102,13 @@ void Net::GameServer::Player::attack(int direction) Net::GameServer::connection->send(msg); } +void Net::GameServer::Player::useSpecial(int special) +{ + MessageOut msg(PGMSG_USE_SPECIAL); + msg.writeInt8(special); + Net::GameServer::connection->send(msg); +} + void Net::GameServer::Player::changeAction(Being::Action action) { MessageOut msg(PGMSG_ACTION_CHANGE); diff --git a/src/net/gameserver/player.h b/src/net/gameserver/player.h index fa8c1376..3eba8a13 100644 --- a/src/net/gameserver/player.h +++ b/src/net/gameserver/player.h @@ -51,6 +51,7 @@ namespace Net void unequip(int slot); void useItem(int slot); void attack(int direction); + void useSpecial(int special); void changeAction(Being::Action action); void talkToNPC(int id, bool restart); void selectFromNPC(int id, int choice); diff --git a/src/net/protocol.h b/src/net/protocol.h index abbad442..bbc7d2d2 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -104,6 +104,7 @@ enum { GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, C position, B speed] [, W*2 destination] }* GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }* PGMSG_ATTACK = 0x0290, // B direction + PGMSG_USE_SPECIAL = 0x0292, // B specialID GPMSG_BEING_ATTACK = 0x0291, // W being id PGMSG_SAY = 0x02A0, // S text GPMSG_SAY = 0x02A1, // W being id, S text |