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author | Jared Adams <jaxad0127@gmail.com> | 2010-07-14 09:21:17 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-08-13 19:30:53 -0600 |
commit | 07d6c28b6cbd83a73b0613bffe67be90a86d58ca (patch) | |
tree | 359981688402948c9a0e2af72a53fe083b69827d /src/net/manaserv/gamehandler.cpp | |
parent | 8eadc834ed3e8439836f7dc87390a56a1164ec11 (diff) | |
download | mana-07d6c28b6cbd83a73b0613bffe67be90a86d58ca.tar.gz mana-07d6c28b6cbd83a73b0613bffe67be90a86d58ca.tar.bz2 mana-07d6c28b6cbd83a73b0613bffe67be90a86d58ca.tar.xz mana-07d6c28b6cbd83a73b0613bffe67be90a86d58ca.zip |
Add code to change gameservers to manaserv netcode
Reviewed-by: Freeyorp
Diffstat (limited to 'src/net/manaserv/gamehandler.cpp')
-rw-r--r-- | src/net/manaserv/gamehandler.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp index 271fff15..5e29a896 100644 --- a/src/net/manaserv/gamehandler.cpp +++ b/src/net/manaserv/gamehandler.cpp @@ -94,7 +94,10 @@ void GameHandler::handleMessage(Net::MessageIn &msg) void GameHandler::connect() { gameServerConnection->connect(gameServer.hostname, gameServer.port); - chatServerConnection->connect(chatServer.hostname, chatServer.port); + + // Will already be connected if we just changed gameservers + if (!chatServerConnection->isConnected()) + chatServerConnection->connect(chatServer.hostname, chatServer.port); } bool GameHandler::isConnected() @@ -106,7 +109,10 @@ bool GameHandler::isConnected() void GameHandler::disconnect() { gameServerConnection->disconnect(); - chatHandler->disconnect(); + + // No need if we're just changing gameservers + if (Client::getState() != STATE_CHANGE_MAP) + chatHandler->disconnect(); } void GameHandler::inGame() |