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authorJared Adams <jaxad0127@gmail.com>2009-07-21 20:19:25 -0600
committerJared Adams <jaxad0127@gmail.com>2009-07-21 20:21:55 -0600
commit4cc7305cfa08598398123641987cf1fdf2bd7616 (patch)
treecdf406f0c943201e98a9787fbe1a1f760bb0e22f /src/net/ea/inventoryhandler.cpp
parentce3d5a56de1309298603c9ce3b95659829f870ef (diff)
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Merge equipment handling and fix some bugs
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r--src/net/ea/inventoryhandler.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index ebea1883..112d8371 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -21,6 +21,7 @@
#include "net/ea/inventoryhandler.h"
+#include "net/ea/equipmenthandler.h"
#include "net/ea/protocol.h"
#include "net/messagein.h"
@@ -302,11 +303,13 @@ void InventoryHandler::equipItem(const Item *item)
void InventoryHandler::unequipItem(const Item *item)
{
- if (!item)
+ const Item *real_item = item->isEquipped() ? item : getRealEquipedItem(item);
+
+ if (!real_item)
return;
MessageOut outMsg(CMSG_PLAYER_UNEQUIP);
- outMsg.writeInt16(item->getInvIndex() + INVENTORY_OFFSET);
+ outMsg.writeInt16(real_item->getInvIndex() + INVENTORY_OFFSET);
}
void InventoryHandler::useItem(const Item *item)