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author | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
commit | 489a429bea6739dfa25503b9329bd9e33bffb856 (patch) | |
tree | 8112f6fd988fdc0610329b6bc14ee3f9d5801092 /src/map.h | |
parent | 2dc8eadff1e67bb70b1772ecc19c9e1e2e40a5b4 (diff) | |
download | mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.gz mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.bz2 mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.xz mana-489a429bea6739dfa25503b9329bd9e33bffb856.zip |
Merged the Tametomo branch into trunk.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 112 |
1 files changed, 74 insertions, 38 deletions
@@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: map.h 3887 2008-02-12 19:49:37Z umperio $ + * $Id$ */ #ifndef _TMW_MAP_H_ @@ -32,6 +32,7 @@ class AmbientOverlay; class Graphics; class Image; +class MapLayer; class Particle; class Sprite; class Tileset; @@ -41,8 +42,7 @@ struct PATH_NODE; typedef std::vector<Tileset*> Tilesets; typedef std::list<Sprite*> Sprites; typedef Sprites::iterator SpriteIterator; - -extern volatile int tick_time; +typedef std::vector<MapLayer*> Layers; /** * A meta tile stores additional information about a location on a tile map. @@ -67,6 +67,56 @@ struct MetaTile }; /** + * A map layer. Stores a grid of tiles and their offset, and implements layer + * rendering. + */ +class MapLayer +{ + public: + /** + * Constructor, taking layer origin, size and whether this layer is the + * fringe layer. The fringe layer is the layer that draws the sprites. + * There can be only one fringe layer per map. + */ + MapLayer(int x, int y, int width, int height, bool isFringeLayer); + + /** + * Destructor. + */ + ~MapLayer(); + + /** + * Set tile image, with x and y in layer coordinates. + */ + void setTile(int x, int y, Image *img); + + /** + * Get tile image, with x and y in layer coordinates. + */ + Image *getTile(int x, int y) const; + + /** + * Draws this layer to the given graphics context. The coordinates are + * expected to be in map range and will be translated to local layer + * coordinates and clipped to the layer's dimensions. + * + * The given sprites are only drawn when this layer is the fringe + * layer. + */ + void draw(Graphics *graphics, + int startX, int startY, + int endX, int endY, + int scrollX, int scrollY, + const Sprites &sprites) const; + + private: + int mX, mY; + int mWidth, mHeight; + bool mIsFringeLayer; /**< Whether the sprites are drawn. */ + Image **mTiles; +}; + +/** * A tile map. */ class Map : public Properties @@ -89,39 +139,30 @@ class Map : public Properties void initializeOverlays(); /** - * Draws a map layer to the given graphics output. - */ - void draw(Graphics *graphics, int scrollX, int scrollY, int layer); - - /** - * Draws the overlay graphic to the given graphics output. - */ - void - drawOverlay(Graphics *graphics, float scrollX, float scrollY, - int detail); - - /** - * Adds a tileset to this map. + * Draws the map to the given graphics output. This method draws all + * layers, sprites and overlay effects. + * + * TODO: For efficiency reasons, this method could take into account + * the clipping rectangle set on the Graphics object. However, + * currently the map is always drawn full-screen. */ - void - addTileset(Tileset *tileset); + void draw(Graphics *graphics, int scrollX, int scrollY); /** - * Sets a tile using a global tile id. Used by the layer loading - * routine. + * Adds a layer to this map. The map takes ownership of the layer. */ - void - setTileWithGid(int x, int y, int layer, int gid); + void addLayer(MapLayer *layer); /** - * Set tile ID. + * Adds a tileset to this map. The map takes ownership of the tileset. */ - void setTile(int x, int y, int layer, Image *img); + void addTileset(Tileset *tileset); /** - * Get tile ID. + * Finds the tile set that a tile with the given global id is part of. */ - Image *getTile(int x, int y, int layer); + Tileset* + getTilesetWithGid(int gid) const; /** * Get tile reference. @@ -183,7 +224,7 @@ class Map : public Properties /** * Adds a particle effect */ - void addParticleEffect (std::string effectFile, int x, int y); + void addParticleEffect(const std::string &effectFile, int x, int y); /** * Initializes all added particle effects @@ -193,15 +234,11 @@ class Map : public Properties private: /** - * Converts a global tile id to the Image* pointing to the associated - * tile image. - */ - Image* getTileWithGid(int gid) const; - - /** - * Finds the tile set that a tile with the given global id is part of. + * Draws the overlay graphic to the given graphics output. */ - Tileset* getTilesetWithGid(int gid) const; + void + drawOverlay(Graphics *graphics, float scrollX, float scrollY, + int detail); /** * Tells whether a tile is occupied by a being. @@ -217,15 +254,14 @@ class Map : public Properties int mTileWidth, mTileHeight; int mMaxTileHeight; MetaTile *mMetaTiles; - Image **mTiles; - + Layers mLayers; Tilesets mTilesets; Sprites mSprites; // Pathfinding members int mOnClosedList, mOnOpenList; - // Overlay Data + // Overlay data std::list<AmbientOverlay*> mOverlays; float mLastScrollX; float mLastScrollY; |