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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-08-28 23:04:08 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-08-28 23:04:08 +0000 |
commit | 391203d83ed7a72b54fb7d7c72dbe35db14f0ea9 (patch) | |
tree | a9a9e14bbbdde0b48c66b99038d505a42a51609b /src/map.h | |
parent | af61e1e7df91b97c3f7516e9eb2b37b621f069ad (diff) | |
download | mana-391203d83ed7a72b54fb7d7c72dbe35db14f0ea9.tar.gz mana-391203d83ed7a72b54fb7d7c72dbe35db14f0ea9.tar.bz2 mana-391203d83ed7a72b54fb7d7c72dbe35db14f0ea9.tar.xz mana-391203d83ed7a72b54fb7d7c72dbe35db14f0ea9.zip |
Merged trunk development between revisions 2530 and 2618 to the 0.1.0 branch.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 30 |
1 files changed, 29 insertions, 1 deletions
@@ -41,6 +41,8 @@ typedef Tilesets::iterator TilesetIterator; typedef std::list<Sprite*> Sprites; typedef Sprites::iterator SpriteIterator; +extern volatile int tick_time; + /** * A meta tile stores additional information about a location on a tile map. * This is information that doesn't need to be repeated for each tile in each @@ -63,6 +65,16 @@ struct MetaTile bool walkable; /**< Can beings walk on this tile */ }; +struct AmbientOverlay +{ + Image *image; + float parallax; + float scrollX; + float scrollY; + float scrollSpeedX; + float scrollSpeedY; +}; + /** * A tile map. */ @@ -80,11 +92,21 @@ class Map : public Properties ~Map(); /** - * Draws the map to the given graphics output. + * Draws a map layer to the given graphics output. */ void draw(Graphics *graphics, int scrollX, int scrollY, int layer); /** + * Sets Overlay Graphic and Scrollspeed + */ + void setOverlay(Image *image, float speedX, float speedY, float parallax); + + /** + * Draws the overlay graphic to the given graphics output. + */ + void drawOverlay(Graphics *graphics, float scrollX, float scrollY, int detail); + + /** * Sets the size of the map. This will destroy any existing map data. */ void setSize(int width, int height); @@ -198,6 +220,12 @@ class Map : public Properties // Pathfinding members int mOnClosedList, mOnOpenList; + + //overlay Data + AmbientOverlay mFoo; + std::list<AmbientOverlay> mOverlays; + float mLastScrollX; + float mLastScrollY; }; #endif |