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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-28 00:18:59 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-05-28 00:18:59 +0000 |
commit | 4525bedabcf5796da0d7923a014bbdc18fee429e (patch) | |
tree | 81e2ac034886fffcb3b9d17699a57dbe87d37aa0 /src/main.h | |
parent | 30063f42cc8d13ed241a52b90e63c2c68599115e (diff) | |
download | mana-4525bedabcf5796da0d7923a014bbdc18fee429e.tar.gz mana-4525bedabcf5796da0d7923a014bbdc18fee429e.tar.bz2 mana-4525bedabcf5796da0d7923a014bbdc18fee429e.tar.xz mana-4525bedabcf5796da0d7923a014bbdc18fee429e.zip |
Applied inventory weight information patch by Javila.
Diffstat (limited to 'src/main.h')
-rw-r--r-- | src/main.h | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -82,7 +82,8 @@ typedef struct { short statp, skill_point, hair_color, hair_style; char STR, AGI, VIT, INT, DEX, LUK; char STRUp, AGIUp, VITUp, INTUp, DEXUp, LUKUp; - short weapon; + int totalWeight, maxWeight; + short weapon; // skill list declaration std::vector<SKILL> m_Skill; // array of N_SKILLS skills // gets the requested skills level from char_info |