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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-28 00:18:59 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-28 00:18:59 +0000
commit4525bedabcf5796da0d7923a014bbdc18fee429e (patch)
tree81e2ac034886fffcb3b9d17699a57dbe87d37aa0 /src/main.h
parent30063f42cc8d13ed241a52b90e63c2c68599115e (diff)
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Applied inventory weight information patch by Javila.
Diffstat (limited to 'src/main.h')
-rw-r--r--src/main.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main.h b/src/main.h
index 59dd1792..bac5ce43 100644
--- a/src/main.h
+++ b/src/main.h
@@ -82,7 +82,8 @@ typedef struct {
short statp, skill_point, hair_color, hair_style;
char STR, AGI, VIT, INT, DEX, LUK;
char STRUp, AGIUp, VITUp, INTUp, DEXUp, LUKUp;
- short weapon;
+ int totalWeight, maxWeight;
+ short weapon;
// skill list declaration
std::vector<SKILL> m_Skill; // array of N_SKILLS skills
// gets the requested skills level from char_info