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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 21:13:02 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 21:13:02 +0100
commit60f10c242fc4f99b0ab0f8d8c6d4b4acde0022cd (patch)
tree2a3f33bb7af2bf88998a5337e1a739ea12712519 /src/localplayer.h
parent712ca58c011123505c807266dcc8d9d84ca1aa44 (diff)
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Clean up of most of the Network pointers
Now that messages can be sent without requiring a pointer to the Network instance, a lot of cleanup was possible.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r--src/localplayer.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/localplayer.h b/src/localplayer.h
index 77e9ac02..bff38796 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -33,9 +33,6 @@ class ImageSet;
class Inventory;
class Item;
class Map;
-#ifdef EATHENA_SUPPORT
-class Network;
-#endif
#ifdef TMWSERV_SUPPORT
@@ -155,10 +152,6 @@ class LocalPlayer : public Player
virtual void setName(const std::string &name);
-#ifdef EATHENA_SUPPORT
- void setNetwork(Network *network) { mNetwork = network; }
- Network *getNetwork() {return mNetwork; }
-#endif
virtual void logic();
/**
@@ -500,7 +493,6 @@ class LocalPlayer : public Player
void walk(unsigned char dir);
#ifdef EATHENA_SUPPORT
- Network *mNetwork;
int mXp; /**< Experience points. */
bool mInStorage; /**< Whether storage is currently accessible */
int mTargetTime; /** How long the being has been targeted **/