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authorJared Adams <jaxad0127@gmail.com>2010-06-09 18:13:06 -0600
committerJared Adams <jaxad0127@gmail.com>2010-06-10 12:28:28 -0600
commitccafb75577f9ea8f86243d26e80fb60e56af12d1 (patch)
treefd8e0566118c217f0efa3c32b90d6f8870822233 /src/gui
parent35e024b85a5448cba235fa400f9412fd4e289ec0 (diff)
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Merge BeingManager and FloorItemManager as ActorSpriteManager
No need for two different classes to manage ActorSprites. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/chat.cpp14
-rw-r--r--src/gui/minimap.cpp13
-rw-r--r--src/gui/popupmenu.cpp4
-rw-r--r--src/gui/setup_players.cpp6
-rw-r--r--src/gui/viewport.cpp32
-rw-r--r--src/gui/viewport.h9
6 files changed, 44 insertions, 34 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp
index 83aaed26..da1bd600 100644
--- a/src/gui/chat.cpp
+++ b/src/gui/chat.cpp
@@ -21,7 +21,7 @@
#include "chat.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "configuration.h"
#include "localplayer.h"
#include "party.h"
@@ -266,20 +266,20 @@ void ChatWindow::chatInput(const std::string &msg)
void ChatWindow::doPresent()
{
- const Beings &beings = beingManager->getAll();
+ const ActorSprites &actors = actorSpriteManager->getAll();
std::string response = "";
int playercount = 0;
- for (Beings::const_iterator bi = beings.begin(), be = beings.end();
- bi != be; ++bi)
+ for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
+ it != it_end; it++)
{
- if ((*bi)->getType() == ActorSprite::PLAYER)
+ if ((*it)->getType() == ActorSprite::PLAYER)
{
if (!response.empty())
{
response += ", ";
}
- response += (*bi)->getName();
+ response += static_cast<Being*>(*it)->getName();
++playercount;
}
}
@@ -531,7 +531,7 @@ void ChatWindow::autoComplete()
if (newName == "")
{
- beingManager->getPlayerNames(nameList, true);
+ actorSpriteManager->getPlayerNames(nameList, true);
newName = autoComplete(nameList, name);
}
if (newName == "")
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index b4445d94..e973fa54 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -21,8 +21,8 @@
#include "gui/minimap.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "configuration.h"
#include "graphics.h"
#include "localplayer.h"
@@ -186,12 +186,15 @@ void Minimap::draw(gcn::Graphics *graphics)
drawImage(mMapImage, mapOriginX, mapOriginY);
}
- const Beings &beings = beingManager->getAll();
+ const ActorSprites &actors = actorSpriteManager->getAll();
- for (Beings::const_iterator bi = beings.begin(), bi_end = beings.end();
- bi != bi_end; ++bi)
+ for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
+ it != it_end; it++)
{
- const Being *being = (*bi);
+ if ((*it)->getType() == ActorSprite::FLOOR_ITEM)
+ continue;
+
+ const Being *being = static_cast<Being*>(*it);
int dotSize = 2;
int type = UserPalette::PC;
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 0dae4f4b..76569d38 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -21,8 +21,8 @@
#include "gui/popupmenu.h"
+#include "actorspritemanager.h"
#include "being.h"
-#include "beingmanager.h"
#include "flooritem.h"
#include "graphics.h"
#include "item.h"
@@ -199,7 +199,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem)
void PopupMenu::handleLink(const std::string &link)
{
- Being *being = beingManager->findBeing(mBeingId);
+ Being *being = actorSpriteManager->findBeing(mBeingId);
// Talk To action
if (link == "talk" && being && being->canTalk())
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
index d92d7917..15cc787a 100644
--- a/src/gui/setup_players.cpp
+++ b/src/gui/setup_players.cpp
@@ -21,7 +21,7 @@
#include "gui/setup_players.h"
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "configuration.h"
#include "log.h"
@@ -354,8 +354,8 @@ void Setup_Players::apply()
config.setValue("showgender", mShowGender);
- if (beingManager && mShowGender != showGender)
- beingManager->updatePlayerNames();
+ if (actorSpriteManager && mShowGender != showGender)
+ actorSpriteManager->updatePlayerNames();
config.setValue("enableChatLog", mEnableChatLog);
}
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index 3e1f2581..66f614a8 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -21,10 +21,9 @@
#include "gui/viewport.h"
+#include "actorspritemanager.h"
#include "client.h"
-#include "beingmanager.h"
#include "configuration.h"
-#include "flooritemmanager.h"
#include "graphics.h"
#include "keyboardconfig.h"
#include "localplayer.h"
@@ -204,12 +203,16 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
}
// Draw player names, speech, and emotion sprite as needed
- const Beings &beings = beingManager->getAll();
- for (Beings::const_iterator i = beings.begin(), i_end = beings.end();
- i != i_end; ++i)
+ const ActorSprites &actors = actorSpriteManager->getAll();
+ for (ActorSpritesConstIterator it = actors.begin(), it_end = actors.end();
+ it != it_end; it++)
{
- (*i)->drawSpeech((int) mPixelViewX, (int) mPixelViewY);
- (*i)->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY);
+ if ((*it)->getType() == ActorSprite::FLOOR_ITEM)
+ continue;
+
+ Being *b = static_cast<Being*>(*it);
+ b->drawSpeech((int) mPixelViewX, (int) mPixelViewY);
+ b->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY);
}
if (miniStatusWindow)
@@ -417,7 +420,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
else if (event.getButton() == gcn::MouseEvent::MIDDLE)
{
// Find the being nearest to the clicked position
- Being *target = beingManager->findNearestLivingBeing(
+ Being *target = actorSpriteManager->findNearestLivingBeing(
pixelX, pixelY, 20, ActorSprite::MONSTER);
if (target)
@@ -491,11 +494,11 @@ void Viewport::mouseMoved(gcn::MouseEvent &event)
const int x = (event.getX() + (int) mPixelViewX);
const int y = (event.getY() + (int) mPixelViewY);
- mHoverBeing = beingManager->findBeingByPixel(x, y);
+ mHoverBeing = actorSpriteManager->findBeingByPixel(x, y);
mBeingPopup->show(getMouseX(), getMouseY(), mHoverBeing);
- mHoverItem = floorItemManager->findByCoordinates(x / mMap->getTileWidth(),
- y / mMap->getTileHeight());
+ mHoverItem = actorSpriteManager->findItem(x / mMap->getTileWidth(),
+ y / mMap->getTileHeight());
if (mHoverBeing)
{
@@ -542,8 +545,11 @@ void Viewport::hideBeingPopup()
mBeingPopup->setVisible(false);
}
-void Viewport::clearHoverBeing(Being *being)
+void Viewport::clearHover(ActorSprite *actor)
{
- if (mHoverBeing == being)
+ if (mHoverBeing == actor)
mHoverBeing = 0;
+
+ if (mHoverItem == actor)
+ mHoverItem = 0;
}
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 9658f934..f91504f2 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -22,7 +22,7 @@
#ifndef VIEWPORT_H
#define VIEWPORT_H
-#include "beingmanager.h"
+#include "actorspritemanager.h"
#include "configlistener.h"
#include "position.h"
@@ -30,6 +30,7 @@
#include <guichan/mouselistener.hpp>
+class ActorSprite;
class Being;
class BeingPopup;
class FloorItem;
@@ -159,10 +160,10 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
void hideBeingPopup();
protected:
- friend class BeingManager;
+ friend class ActorSpriteManager;
- /// Clears the hovered being if it matches
- void clearHoverBeing(Being *being);
+ /// Clears any matching hovers
+ void clearHover(ActorSprite *actor);
private:
/**