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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 18:54:04 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-27 18:57:04 +0100
commit4b70908a529317ce4e57448fe4f4a59e75416537 (patch)
treea041eeed198708bf5f558f595f716c7814961daf /src/gui
parent372f6493d07cbffb601ecb775ebecd51267725cf (diff)
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Fixed inventory window. Not resizable though.
Resizing of the inventory window may come back later. Also did some more code cleanups, moving defines to enums, getting rid of eAthena-specific offset handling (to be done in the network layer), etc. Mantis-issue: 666
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/char_select.h4
-rw-r--r--src/gui/inventorywindow.cpp75
-rw-r--r--src/gui/inventorywindow.h4
-rw-r--r--src/gui/item_amount.cpp26
-rw-r--r--src/gui/item_amount.h20
-rw-r--r--src/gui/itemcontainer.cpp31
-rw-r--r--src/gui/itemcontainer.h57
-rw-r--r--src/gui/popupmenu.cpp6
-rw-r--r--src/gui/sdlinput.h4
-rw-r--r--src/gui/storagewindow.cpp6
-rw-r--r--src/gui/trade.cpp14
11 files changed, 108 insertions, 139 deletions
diff --git a/src/gui/char_select.h b/src/gui/char_select.h
index 7f376692..b29953d3 100644
--- a/src/gui/char_select.h
+++ b/src/gui/char_select.h
@@ -19,8 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef _CHAR_SELECT_H
-#define _CHAR_SELECT_H
+#ifndef CHAR_SELECT_H
+#define CHAR_SELECT_H
#include <guichan/actionlistener.hpp>
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 21d2df3f..612c978a 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -19,32 +19,33 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <string>
+#include "gui/inventorywindow.h"
-#include <guichan/font.hpp>
-#include <guichan/mouseinput.hpp>
+#include "gui/button.h"
+#include "gui/item_amount.h"
+#include "gui/itemcontainer.h"
+#include "gui/label.h"
+#include "gui/progressbar.h"
+#include "gui/scrollarea.h"
+#include "gui/sdlinput.h"
+#include "gui/viewport.h"
-#include "button.h"
-#include "inventorywindow.h"
-#include "item_amount.h"
-#include "itemcontainer.h"
-#include "label.h"
-#include "progressbar.h"
-#include "scrollarea.h"
-#include "sdlinput.h"
-#include "viewport.h"
+#include "gui/widgets/layout.h"
-#include "widgets/layout.h"
+#include "inventory.h"
+#include "item.h"
+#include "localplayer.h"
+#include "units.h"
-#include "../inventory.h"
-#include "../item.h"
-#include "../localplayer.h"
-#include "../units.h"
+#include "resources/iteminfo.h"
-#include "../resources/iteminfo.h"
+#include "utils/gettext.h"
+#include "utils/strprintf.h"
+
+#include <guichan/font.hpp>
+#include <guichan/mouseinput.hpp>
-#include "../utils/gettext.h"
-#include "../utils/strprintf.h"
+#include <string>
InventoryWindow::InventoryWindow(int invSize):
Window(_("Inventory")),
@@ -55,12 +56,8 @@ InventoryWindow::InventoryWindow(int invSize):
setWindowName("Inventory");
setResizable(false);
setCloseButton(true);
- // LEEOR/TODO: Since this window is not resizable, do we really need to set these
- // values or can we drop them?
- setMinWidth(375);
- setMinHeight(283);
- // If you adjust these defaults, don't forget to adjust the trade window's.
- setDefaultSize(375, 300, ImageRect::CENTER);
+
+ setDefaultSize(375, 307, ImageRect::CENTER);
addKeyListener(this);
std::string longestUseString = getFont()->getWidth(_("Equip")) >
@@ -79,34 +76,29 @@ InventoryWindow::InventoryWindow(int invSize):
mSplitButton = new Button(_("Split"), "split", this);
#endif
-#ifdef TMWSERV_SUPPORT
mItems = new ItemContainer(player_node->getInventory(), 10, 5);
-#else
- mItems = new ItemContainer(player_node->getInventory(), 10, 5, 2);
-#endif
mItems->addSelectionListener(this);
+ // The window is supposed to be exactly large enough for now
mInvenScroll = new ScrollArea(mItems);
+ mInvenScroll->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mTotalWeight = -1;
mMaxWeight = -1;
mUsedSlots = -1;
- mSlotsLabel = new Label(_("Slots: "));
- mWeightLabel = new Label(_("Weight: "));
+ mSlotsLabel = new Label(_("Slots:"));
+ mWeightLabel = new Label(_("Weight:"));
mSlotsBar = new ProgressBar(1.0f, 100, 20, 225, 200, 25);
mWeightBar = new ProgressBar(1.0f, 100, 20, 0, 0, 255);
- setMinHeight(130);
- setMinWidth(mWeightLabel->getWidth() + mSlotsLabel->getWidth() + 280);
-
place(0, 0, mWeightLabel).setPadding(3);
place(1, 0, mWeightBar, 3);
place(4, 0, mSlotsLabel).setPadding(3);
place(5, 0, mSlotsBar, 2);
- place(0, 1, mInvenScroll, 100).setPadding(3);
+ place(0, 1, mInvenScroll, 7).setPadding(3);
place(0, 2, mUseButton);
place(1, 2, mDropButton);
#ifdef TMWSERV_SUPPORT
@@ -114,7 +106,7 @@ InventoryWindow::InventoryWindow(int invSize):
#endif
Layout &layout = getLayout();
- layout.setRowHeight(0, Layout::AUTO_SET);
+ layout.setRowHeight(1, Layout::AUTO_SET);
loadWindowState();
}
@@ -196,7 +188,7 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
{
if (item->getQuantity() > 1) {
// Choose amount of items to drop
- new ItemAmountWindow(AMOUNT_ITEM_DROP, this, item);
+ new ItemAmountWindow(ItemAmountWindow::ItemDrop, this, item);
}
else {
player_node->dropItem(item, 1);
@@ -206,8 +198,8 @@ void InventoryWindow::action(const gcn::ActionEvent &event)
else if (event.getId() == "split")
{
if (item && !item->isEquipment() && item->getQuantity() > 1) {
- new ItemAmountWindow(AMOUNT_ITEM_SPLIT, this, item,
- (item->getQuantity() - 1));
+ new ItemAmountWindow(ItemAmountWindow::ItemSplit, this, item,
+ (item->getQuantity() - 1));
}
}
}
@@ -270,7 +262,8 @@ void InventoryWindow::valueChanged(const gcn::SelectionEvent &event)
if (item && !item->isEquipment() && item->getQuantity() > 1)
{
mSplit = false;
- new ItemAmountWindow(AMOUNT_ITEM_SPLIT, this, item, (item->getQuantity() - 1));
+ new ItemAmountWindow(ItemAmountWindow::ItemSplit, this, item,
+ (item->getQuantity() - 1));
}
}
}
diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h
index 0bdc8809..6e19114c 100644
--- a/src/gui/inventorywindow.h
+++ b/src/gui/inventorywindow.h
@@ -22,9 +22,9 @@
#ifndef INVENTORYWINDOW_H
#define INVENTORYWINDOW_H
-#include "window.h"
+#include "gui/window.h"
-#include "../inventory.h"
+#include "inventory.h"
#include <guichan/actionlistener.hpp>
#include <guichan/keylistener.hpp>
diff --git a/src/gui/item_amount.cpp b/src/gui/item_amount.cpp
index 0f6aa593..f539f8ab 100644
--- a/src/gui/item_amount.cpp
+++ b/src/gui/item_amount.cpp
@@ -36,8 +36,8 @@
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
-ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item,
- int maxRange):
+ItemAmountWindow::ItemAmountWindow(Usage usage, Window *parent, Item *item,
+ int maxRange):
Window("", true, parent),
mItem(item),
mMax(maxRange),
@@ -87,23 +87,21 @@ ItemAmountWindow::ItemAmountWindow(int usage, Window *parent, Item *item,
switch (usage)
{
- case AMOUNT_TRADE_ADD:
+ case TradeAdd:
setCaption(_("Select amount of items to trade."));
break;
- case AMOUNT_ITEM_DROP:
+ case ItemDrop:
setCaption(_("Select amount of items to drop."));
break;
- case AMOUNT_STORE_ADD:
+ case StoreAdd:
setCaption(_("Select amount of items to store."));
break;
- case AMOUNT_STORE_REMOVE:
+ case StoreRemove:
setCaption(_("Select amount of items to retrieve."));
break;
- case AMOUNT_ITEM_SPLIT:
+ case ItemSplit:
setCaption(_("Select amount of items to split."));
break;
- default:
- break;
}
setLocationRelativeTo(getParentWindow());
@@ -142,21 +140,21 @@ void ItemAmountWindow::action(const gcn::ActionEvent &event)
switch (mUsage)
{
- case AMOUNT_TRADE_ADD:
+ case TradeAdd:
tradeWindow->tradeItem(mItem, amount);
break;
- case AMOUNT_ITEM_DROP:
+ case ItemDrop:
player_node->dropItem(mItem, amount);
break;
#ifdef TMWSERV_SUPPORT
- case AMOUNT_ITEM_SPLIT:
+ case ItemSplit:
player_node->splitItem(mItem, amount);
break;
#else
- case AMOUNT_STORE_ADD:
+ case StoreAdd:
storageWindow->addStore(mItem, amount);
break;
- case AMOUNT_STORE_REMOVE:
+ case StoreRemove:
storageWindow->removeStore(mItem, amount);
break;
#endif
diff --git a/src/gui/item_amount.h b/src/gui/item_amount.h
index 344f8c28..24c50290 100644
--- a/src/gui/item_amount.h
+++ b/src/gui/item_amount.h
@@ -29,12 +29,6 @@
class IntTextField;
class Item;
-#define AMOUNT_TRADE_ADD 1
-#define AMOUNT_ITEM_DROP 2
-#define AMOUNT_STORE_ADD 3
-#define AMOUNT_STORE_REMOVE 4
-#define AMOUNT_ITEM_SPLIT 5
-
/**
* Window used for selecting the amount of items to drop, trade or split.
*
@@ -43,10 +37,19 @@ class Item;
class ItemAmountWindow : public Window, public gcn::ActionListener
{
public:
+ enum Usage {
+ TradeAdd,
+ ItemDrop,
+ StoreAdd,
+ StoreRemove,
+ ItemSplit
+ };
+
/**
* Constructor.
*/
- ItemAmountWindow(int usage, Window *parent, Item *item, int maxRange = 0);
+ ItemAmountWindow(Usage usage, Window *parent, Item *item,
+ int maxRange = 0);
/**
* Called when receiving actions from widget.
@@ -67,7 +70,8 @@ class ItemAmountWindow : public Window, public gcn::ActionListener
gcn::Label *mItemAmountLabel; /**< Item amount caption. */
Item *mItem;
- int mMax, mUsage;
+ int mMax;
+ Usage mUsage;
/**
* Item Amount buttons.
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 960f58ad..abce257d 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -49,23 +49,12 @@
static const int BOX_WIDTH = 36;
static const int BOX_HEIGHT = 44;
-enum
-{
- SEL_NONE = 0,
- SEL_SELECTED,
- SEL_SELECTING,
- SEL_DESELECTING,
- SEL_DRAGGING
-};
-
ItemContainer::ItemContainer(Inventory *inventory,
int gridColumns,
- int gridRows,
- int offset):
+ int gridRows):
mInventory(inventory),
mGridColumns(gridColumns),
mGridRows(gridRows),
- mOffset(offset),
mSelectedItem(NULL),
mHighlightedItem(NULL),
mSelectionStatus(SEL_NONE),
@@ -188,16 +177,16 @@ void ItemContainer::keyPressed(gcn::KeyEvent &event)
switch (event.getKey().getValue())
{
case Key::LEFT:
- moveHighlight(MOVE_SELECTED_LEFT);
+ moveHighlight(Left);
break;
case Key::RIGHT:
- moveHighlight(MOVE_SELECTED_RIGHT);
+ moveHighlight(Right);
break;
case Key::UP:
- moveHighlight(MOVE_SELECTED_UP);
+ moveHighlight(Up);
break;
case Key::DOWN:
- moveHighlight(MOVE_SELECTED_DOWN);
+ moveHighlight(Down);
break;
case Key::SPACE:
keyAction();
@@ -372,7 +361,7 @@ void ItemContainer::keyAction()
}
}
-void ItemContainer::moveHighlight(int direction)
+void ItemContainer::moveHighlight(Direction direction)
{
if (!mHighlightedItem)
{
@@ -387,14 +376,14 @@ void ItemContainer::moveHighlight(int direction)
switch (direction)
{
- case MOVE_SELECTED_LEFT:
+ case Left:
if (mHighlightedItem->getInvIndex() % mGridColumns == 0)
{
mHighlightedItem += mGridColumns;
}
mHighlightedItem--;
break;
- case MOVE_SELECTED_RIGHT:
+ case Right:
if ((mHighlightedItem->getInvIndex() % mGridColumns) ==
(mGridColumns - 1))
{
@@ -402,14 +391,14 @@ void ItemContainer::moveHighlight(int direction)
}
mHighlightedItem++;
break;
- case MOVE_SELECTED_UP:
+ case Up:
if (mHighlightedItem->getInvIndex() / mGridColumns == 0)
{
mHighlightedItem += (mGridColumns * mGridRows);
}
mHighlightedItem -= mGridColumns;
break;
- case MOVE_SELECTED_DOWN:
+ case Down:
if ((mHighlightedItem->getInvIndex() / mGridColumns) ==
(mGridRows - 1))
{
diff --git a/src/gui/itemcontainer.h b/src/gui/itemcontainer.h
index 38eaba01..a28ca392 100644
--- a/src/gui/itemcontainer.h
+++ b/src/gui/itemcontainer.h
@@ -22,12 +22,12 @@
#ifndef ITEMCONTAINER_H
#define ITEMCONTAINER_H
-#include <list>
-
#include <guichan/keylistener.hpp>
#include <guichan/mouselistener.hpp>
#include <guichan/widget.hpp>
+#include <list>
+
class Image;
class Inventory;
class Item;
@@ -49,13 +49,13 @@ class ItemContainer : public gcn::Widget,
public:
/**
* Constructor. Initializes the graphic.
+ *
* @param inventory
* @param gridColumns Amount of columns in grid.
* @param gridRows Amount of rows in grid.
* @param offset Index offset
*/
- ItemContainer(Inventory *inventory, int gridColumns, int gridRows,
- int offset = 0);
+ ItemContainer(Inventory *inventory, int gridColumns, int gridRows);
/**
* Destructor.
@@ -67,35 +67,16 @@ class ItemContainer : public gcn::Widget,
*/
void draw(gcn::Graphics *graphics);
- /**
- * Handles the key presses.
- */
void keyPressed(gcn::KeyEvent &event);
-
- /**
- * Handles the key releases.
- */
void keyReleased(gcn::KeyEvent &event);
-
- /**
- * Handles mouse click.
- */
void mousePressed(gcn::MouseEvent &event);
-
- /**
- * Handles mouse dragged.
- */
void mouseDragged(gcn::MouseEvent &event);
-
- /**
- * Handles mouse released.
- */
void mouseReleased(gcn::MouseEvent &event);
/**
* Returns the selected item.
*/
- Item* getSelectedItem() const
+ Item *getSelectedItem() const
{ return mSelectedItem; }
/**
@@ -121,13 +102,24 @@ class ItemContainer : public gcn::Widget,
mSelectionListeners.remove(listener);
}
- enum {
- MOVE_SELECTED_LEFT, // 0
- MOVE_SELECTED_RIGHT, // 1
- MOVE_SELECTED_UP, // 2
- MOVE_SELECTED_DOWN // 3
- };
private:
+ enum Direction
+ {
+ Left,
+ Right,
+ Up,
+ Down
+ };
+
+ enum SelectionState
+ {
+ SEL_NONE = 0,
+ SEL_SELECTED,
+ SEL_SELECTING,
+ SEL_DESELECTING,
+ SEL_DRAGGING
+ };
+
/**
* Execute all the functionality associated with the action key.
*/
@@ -141,7 +133,7 @@ class ItemContainer : public gcn::Widget,
*
* @param direction The move direction of the highlighter.
*/
- void moveHighlight(int direction);
+ void moveHighlight(Direction direction);
/**
* Sets the currently selected item.
@@ -174,10 +166,9 @@ class ItemContainer : public gcn::Widget,
Inventory *mInventory;
int mGridColumns, mGridRows;
- int mOffset;
Image *mSelImg;
Item *mSelectedItem, *mHighlightedItem;
- int mSelectionStatus;
+ SelectionState mSelectionStatus;
bool mSwapItems;
bool mDescItems;
int mDragPosX, mDragPosY;
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 0b019fef..5b5b2b8c 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -284,11 +284,13 @@ void PopupMenu::handleLink(const std::string &link)
else if (link == "split")
{
- new ItemAmountWindow(AMOUNT_ITEM_SPLIT, inventoryWindow, mItem);
+ new ItemAmountWindow(ItemAmountWindow::ItemSplit,
+ inventoryWindow, mItem);
}
else if (link == "drop")
{
- new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem);
+ new ItemAmountWindow(ItemAmountWindow::ItemDrop,
+ inventoryWindow, mItem);
}
#ifdef EATHENA_SUPPORT
else if (link == "party-invite" &&
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h
index 3901589a..209cc9ea 100644
--- a/src/gui/sdlinput.h
+++ b/src/gui/sdlinput.h
@@ -55,8 +55,8 @@
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-#ifndef SDLINPUT_
-#define SDLINPUT_
+#ifndef SDLINPUT_H
+#define SDLINPUT_H
#include <queue>
diff --git a/src/gui/storagewindow.cpp b/src/gui/storagewindow.cpp
index 479348aa..1289a4e7 100644
--- a/src/gui/storagewindow.cpp
+++ b/src/gui/storagewindow.cpp
@@ -67,7 +67,7 @@ StorageWindow::StorageWindow(Network *network, int invSize):
mStoreButton = new Button(_("Store"), "store", this);
mRetrieveButton = new Button(_("Retrieve"), "retrieve", this);
- mItems = new ItemContainer(player_node->getStorage(), 10, 5, 1);
+ mItems = new ItemContainer(player_node->getStorage(), 10, 5);
mItems->addSelectionListener(this);
mInvenScroll = new ScrollArea(mItems);
@@ -136,7 +136,7 @@ void StorageWindow::action(const gcn::ActionEvent &event)
else
{
// Choose amount of items to trade
- new ItemAmountWindow(AMOUNT_STORE_ADD, this, item);
+ new ItemAmountWindow(ItemAmountWindow::StoreAdd, this, item);
}
}
else if (event.getId() == "retrieve")
@@ -153,7 +153,7 @@ void StorageWindow::action(const gcn::ActionEvent &event)
else
{
// Choose amount of items to trade
- new ItemAmountWindow(AMOUNT_STORE_REMOVE, this, item);
+ new ItemAmountWindow(ItemAmountWindow::StoreRemove, this, item);
}
}
}
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index 2d80d12d..8aa3c3ea 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -90,20 +90,12 @@ TradeWindow::TradeWindow(Network *network):
mTradeButton->getFont()->getWidth(_("Propose trade")),
mTradeButton->getFont()->getWidth(_("Confirm trade"))));
-#ifdef TMWSERV_SUPPORT
- mMyItemContainer = new ItemContainer(mMyInventory.get(), 4, 3, 0);
-#else
- mMyItemContainer = new ItemContainer(mMyInventory.get(), 4, 3, 2);
-#endif
+ mMyItemContainer = new ItemContainer(mMyInventory.get(), 4, 3);
mMyItemContainer->addSelectionListener(this);
ScrollArea *myScroll = new ScrollArea(mMyItemContainer);
-#ifdef TMWSERV_SUPPORT
- mPartnerItemContainer = new ItemContainer(mPartnerInventory.get(), 4, 3, 0);
-#else
- mPartnerItemContainer = new ItemContainer(mPartnerInventory.get(), 4, 3, 2);
-#endif
+ mPartnerItemContainer = new ItemContainer(mPartnerInventory.get(), 4, 3);
mPartnerItemContainer->addSelectionListener(this);
ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer);
@@ -322,7 +314,7 @@ void TradeWindow::action(const gcn::ActionEvent &event)
else
{
// Choose amount of items to trade
- new ItemAmountWindow(AMOUNT_TRADE_ADD, this, item);
+ new ItemAmountWindow(ItemAmountWindow::TradeAdd, this, item);
}
#ifdef TMWSERV_SUPPORT