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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-27 23:50:16 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-05-27 23:50:16 +0000
commit30063f42cc8d13ed241a52b90e63c2c68599115e (patch)
tree68868a0aa04007a0ad4a62d97556c27b48f057d7 /src/gui/skill.cpp
parent0ecae988adfa88cb6b8803a9f5b7215221fceb74 (diff)
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autoTarget is now a Being*, also may have fixed related crash and added label
to show current target.
Diffstat (limited to 'src/gui/skill.cpp')
-rw-r--r--src/gui/skill.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp
index 8c22af55..e511a24e 100644
--- a/src/gui/skill.cpp
+++ b/src/gui/skill.cpp
@@ -107,10 +107,8 @@ void SkillDialog::action(const std::string& eventId)
{
// Increment skill
int selectedSkill = skillListBox->getSelected();
- std::cout << "SkillDialog::action(" << selectedSkill << ")\n";
- if (char_info->skill_point > 0 && selectedSkill >= 0) {
- std::cout << "Sending upgrade of id " <<
- skillList[selectedSkill]->id << "\n";
+ if (char_info->skill_point > 0 && selectedSkill >= 0)
+ {
WFIFOW(0) = net_w_value(0x0112);
WFIFOW(2) = net_w_value(
skillList[selectedSkill]->id);