summaryrefslogtreecommitdiff
path: root/src/gui/shortcutwindow.h
diff options
context:
space:
mode:
authorIra Rice <irarice@gmail.com>2009-02-04 11:46:03 -0700
committerIra Rice <irarice@gmail.com>2009-02-04 11:46:03 -0700
commit555e68e24f2bb7d38f7ce52ce9a43198c0ccedec (patch)
treef2ceff93ed6193933165e9fbd408a1df6a8b26e1 /src/gui/shortcutwindow.h
parent6110801764f588d0696e75645624be4869b99ee0 (diff)
downloadmana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.gz
mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.bz2
mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.tar.xz
mana-555e68e24f2bb7d38f7ce52ce9a43198c0ccedec.zip
Went through the gui folder and revised the include statements to not
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/shortcutwindow.h')
-rw-r--r--src/gui/shortcutwindow.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/gui/shortcutwindow.h b/src/gui/shortcutwindow.h
index 0168669e..2711ced5 100644
--- a/src/gui/shortcutwindow.h
+++ b/src/gui/shortcutwindow.h
@@ -24,10 +24,8 @@
#include "window.h"
-#include "../guichanfwd.h"
-
-class ShortcutContainer;
class ScrollArea;
+class ShortcutContainer;
/**
* A window around the ItemShortcutContainer.