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authorYohann Ferreira <bertram@cegetel.net>2005-09-30 19:19:47 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-09-30 19:19:47 +0000
commit5cf5f65fd67cbae98a54479f0cba8be0f2876bd3 (patch)
tree27d88a06cbbd36765ce5c3af05f35adcc6e7b4c2 /src/gui/setup.cpp
parent232c094b842e1540e9fd4b719894c4b3a4136659 (diff)
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Made the inventory Win behave normally when resized by default size functions.
Diffstat (limited to 'src/gui/setup.cpp')
-rw-r--r--src/gui/setup.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp
index 46cb2452..582670a5 100644
--- a/src/gui/setup.cpp
+++ b/src/gui/setup.cpp
@@ -354,7 +354,6 @@ void Setup::action(const std::string &eventId)
minimap->resetToDefaultSize();
chatWindow->resetToDefaultSize();
inventoryWindow->resetToDefaultSize();
- inventoryWindow->updateWidgets();
equipmentWindow->resetToDefaultSize();
helpWindow->resetToDefaultSize();
skillDialog->resetToDefaultSize();