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authorJared Adams <jaxad0127@gmail.com>2010-08-01 22:05:46 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-01 22:45:31 -0600
commitcec8045dcdad05d76141d4e27c8c9e72696ce7dc (patch)
tree0c7cded281b0ff01b2f0f0d74f44fc88e2622533 /src/gui/npcpostdialog.h
parenta3e61c0e830c46b51c0d135962ad361c02b93243 (diff)
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Remove isActive methods from NPC dialogs and InventoryWindow
Uses counts in PlayerInfo instead. Reviewed-by: Chuck Miller
Diffstat (limited to 'src/gui/npcpostdialog.h')
-rw-r--r--src/gui/npcpostdialog.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gui/npcpostdialog.h b/src/gui/npcpostdialog.h
index ad0053a3..248e4515 100644
--- a/src/gui/npcpostdialog.h
+++ b/src/gui/npcpostdialog.h
@@ -47,11 +47,6 @@ public:
void setVisible(bool visible);
/**
- * Returns true if any instances exist.
- */
- static bool isActive() { return instances.size() > 0; }
-
- /**
* Closes all instances.
*/
static void closeAll();