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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-06-23 22:18:46 +0200 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-06-23 22:19:06 +0200 |
commit | 1beebda470d6665df30c9f165f075067a47ad97d (patch) | |
tree | 5e9f912a46648db2f426aa9aad79c6b7b23055cc /src/gui/npcdialog.cpp | |
parent | 4e134f35cab90f28408cb834a77604a5f942b457 (diff) | |
download | mana-1beebda470d6665df30c9f165f075067a47ad97d.tar.gz mana-1beebda470d6665df30c9f165f075067a47ad97d.tar.bz2 mana-1beebda470d6665df30c9f165f075067a47ad97d.tar.xz mana-1beebda470d6665df30c9f165f075067a47ad97d.zip |
Added support for text formatting and links to NPC dialog
Use BrowserBox in NpcDialog to enable the use of text formatting and
links in NPC texts.
This change is roughly based on ManaPlus commit
94f11a223e03c6845e7ce6e9fe67c0e9fa7061f4.
Diffstat (limited to 'src/gui/npcdialog.cpp')
-rw-r--r-- | src/gui/npcdialog.cpp | 43 |
1 files changed, 19 insertions, 24 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp index 90d3e37e..376813f7 100644 --- a/src/gui/npcdialog.cpp +++ b/src/gui/npcdialog.cpp @@ -28,14 +28,14 @@ #include "playerinfo.h" #include "gui/npcpostdialog.h" -#include "gui/setup.h" +#include "gui/widgets/browserbox.h" #include "gui/widgets/button.h" #include "gui/widgets/inttextfield.h" +#include "gui/widgets/itemlinkhandler.h" #include "gui/widgets/layout.h" #include "gui/widgets/listbox.h" #include "gui/widgets/scrollarea.h" -#include "gui/widgets/textbox.h" #include "gui/widgets/textfield.h" #include "net/net.h" @@ -69,9 +69,10 @@ static NpcEventListener *npcListener = nullptr; NpcDialog::DialogList NpcDialog::instances; NpcDialog::NpcDialog(int npcId) - : Window(_("NPC")), - mNpcId(npcId), - mLogInteraction(config.getBoolValue("logNpcInGui")) + : Window(_("NPC")) + , mNpcId(npcId) + , mLogInteraction(config.getBoolValue("logNpcInGui")) + , mItemLinkHandler(std::make_unique<ItemLinkHandler>(this)) { // Basic Window Setup setWindowName("NpcText"); @@ -85,9 +86,8 @@ NpcDialog::NpcDialog(int npcId) setDefaultSize(260, 200, ImageRect::CENTER); // Setup output text box - mTextBox = new TextBox; - mTextBox->setEditable(false); - mTextBox->setOpaque(false); + mTextBox = new BrowserBox(BrowserBox::AUTO_WRAP); + mTextBox->setLinkHandler(mItemLinkHandler.get()); mScrollArea = new ScrollArea(mTextBox); mScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); @@ -104,7 +104,7 @@ NpcDialog::NpcDialog(int npcId) mItemList->setVisible(true); // Setup string input box - mTextField = new TextField(std::string()); + mTextField = new TextField; mTextField->setVisible(true); // Setup int input box @@ -164,18 +164,19 @@ NpcDialog::~NpcDialog() npcListener->removeDialog(mNpcId); } -void NpcDialog::setText(const std::string &text) +void NpcDialog::setText(const std::vector<std::string> &text) { - mText = text; - mTextBox->setTextWrapped(mText, mScrollArea->getWidth() - 15); + mTextBox->clearRows(); + for (const std::string &row : text) + mTextBox->addRow(row); } void NpcDialog::addText(const std::string &text, bool save) { if (save || mLogInteraction) { - mNewText += text + "\n"; - setText(mText + text + "\n"); + mNewText.push_back(text); + mTextBox->addRow(text); } mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll()); mActionState = NPC_ACTION_WAIT; @@ -235,13 +236,14 @@ void NpcDialog::action(const gcn::ActionEvent &event) Net::getNpcHandler()->integerInput(mNpcId, mIntField->getValue()); } // addText will auto remove the input layout - addText(strprintf("\n> \"%s\"\n", printText.c_str()), false); + addText(strprintf("> \"%s\"", printText.c_str()), false); + addText(std::string(), false); mNewText.clear(); } if (!mLogInteraction) - setText(std::string()); + setText({}); } else if (event.getId() == "reset") { @@ -371,13 +373,6 @@ void NpcDialog::move(int amount) } } -void NpcDialog::widgetResized(const gcn::Event &event) -{ - Window::widgetResized(event); - - setText(mText); -} - void NpcDialog::setVisible(bool visible) { Window::setVisible(visible); @@ -587,7 +582,7 @@ void NpcEventListener::event(Event::Channel channel, else if (event.getType() == Event::ClearDialog) { if (NpcDialog *dialog = getDialog(event.getInt("id"), false)) - dialog->setText(std::string()); + dialog->setText({}); } else if (event.getType() == Event::Close) { |