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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-23 14:14:51 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-23 14:14:51 +0000
commit5b755a2a6afdba9d07703c3bf5447bf314d842ab (patch)
tree9c8c1808283d5ecc954668fc53d76d0252eec430 /src/gui/ministatus.cpp
parent4b8df221acc3bd3e681357df912bdbc7a1ce6c3f (diff)
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Changed XP gaining effect to appear on the player instead.
Diffstat (limited to 'src/gui/ministatus.cpp')
-rw-r--r--src/gui/ministatus.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp
index 932b1f22..694a6f32 100644
--- a/src/gui/ministatus.cpp
+++ b/src/gui/ministatus.cpp
@@ -98,7 +98,8 @@ void MiniStatusWindow::update()
mHpBar->setProgress((float) player_node->mHp / player_node->mMaxHp);
// mMpBar->setProgress((float) player_node->mMp / player_node->mMaxMp);
- mXpBar->setProgress((float) player_node->mXp / player_node->mXpForNextLevel);
+ mXpBar->setProgress(
+ (float) player_node->getXp() / player_node->mXpForNextLevel);
// Update labels
mHpLabel->setCaption(toString(player_node->mHp));
@@ -106,7 +107,7 @@ void MiniStatusWindow::update()
std::stringstream updatedText;
updatedText << (int) (
- (float) player_node->mXp /
+ (float) player_node->getXp() /
player_node->mXpForNextLevel * 100) << "%";
// Displays the number of monsters to next lvl