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authorYohann Ferreira <bertram@cegetel.net>2005-04-13 18:47:04 +0000
committerYohann Ferreira <bertram@cegetel.net>2005-04-13 18:47:04 +0000
commit4b7cbd2a0ade9f40714194d59dc5bc7836778344 (patch)
tree603c2622ee828c3d8765aed6b157b002918302c2 /src/gui/itemcontainer.cpp
parentd741206cc1751ffbbf1909271d66558572358bfc (diff)
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Now getNumberOfSlotsUsed() return the number of different items a character has.
Diffstat (limited to 'src/gui/itemcontainer.cpp')
-rw-r--r--src/gui/itemcontainer.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index 616eb0f5..1de08b57 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -216,3 +216,18 @@ void ItemContainer::setEquipment(int index, bool equipment)
{
items[index].equipment = equipment;
}
+
+int ItemContainer::getNumberOfSlotsUsed()
+{
+ int NumberOfFilledSlot = 0;
+ for (int i = 0; i < INVENTORY_SIZE; i++)
+ {
+ if (items[i].quantity > 0)
+ {
+ NumberOfFilledSlot++;
+ }
+ }
+
+ return NumberOfFilledSlot;
+}
+