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author | Jared Adams <jaxad0127@gmail.com> | 2010-02-08 14:40:04 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-02-08 14:43:51 -0700 |
commit | 8a31e96d8534d402db9cd48183c0b15732f7d95e (patch) | |
tree | 885d83febf301c1289c3bf7f83bf9dca89e0347c /src/gui/guildwindow.cpp | |
parent | bc5c031e43eff506c925682349dd2a52b89d6565 (diff) | |
download | mana-8a31e96d8534d402db9cd48183c0b15732f7d95e.tar.gz mana-8a31e96d8534d402db9cd48183c0b15732f7d95e.tar.bz2 mana-8a31e96d8534d402db9cd48183c0b15732f7d95e.tar.xz mana-8a31e96d8534d402db9cd48183c0b15732f7d95e.zip |
Merge PartyWindow and GuildWindow into SocialWindow
Diffstat (limited to 'src/gui/guildwindow.cpp')
-rw-r--r-- | src/gui/guildwindow.cpp | 284 |
1 files changed, 0 insertions, 284 deletions
diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp deleted file mode 100644 index 94646261..00000000 --- a/src/gui/guildwindow.cpp +++ /dev/null @@ -1,284 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2004-2010 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * $$ - */ - -#include "gui/guildwindow.h" - -#include "guild.h" -#include "log.h" -#include "localplayer.h" - -#include "gui/confirmdialog.h" -#include "gui/setup.h" -#include "gui/textdialog.h" - -#include "gui/widgets/button.h" -#include "gui/widgets/chattab.h" -#include "gui/widgets/guildlistbox.h" -#include "gui/widgets/layout.h" -#include "gui/widgets/scrollarea.h" -#include "gui/widgets/tabbedarea.h" -#include "gui/widgets/windowcontainer.h" - -#include "net/guildhandler.h" -#include "net/net.h" - -#include "utils/dtor.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - -#include <guichan/widgets/tab.hpp> - -#include <algorithm> - -GuildWindow::GuildWindow(): - Window(_("Guild")), - mFocus(false) -{ - setWindowName("Guild"); - setCaption(_("Guild")); - setResizable(false); - setCloseButton(true); - setSaveVisible(true); - setMinWidth(200); - setMinHeight(280); - setDefaultSize(124, 41, 288, 330); - setupWindow->registerWindowForReset(this); - - // Set button events Id - mGuildButton[0] = new Button(_("Create Guild"), "CREATE_GUILD", this); - mGuildButton[1] = new Button(_("Invite User"), "INVITE_USER", this); - mGuildButton[2] = new Button(_("Quit Guild"), "QUIT_GUILD", this); - mGuildButton[1]->setEnabled(false); - mGuildButton[2]->setEnabled(false); - - mGuildTabs = new TabbedArea; - - place(0, 0, mGuildButton[0]); - place(1, 0, mGuildButton[1]); - place(2, 0, mGuildButton[2]); - place(0, 1, mGuildTabs); - Layout &layout = getLayout(); - layout.setColWidth(0, 48); - layout.setColWidth(1, 65); - - loadWindowState(); -} - -GuildWindow::~GuildWindow() -{ -} - -void GuildWindow::update() -{ - updateTab(); - - if (mGuildButton[2]->isEnabled() && mGuildTabs->getNumberOfTabs() <= 0) - { - mGuildButton[2]->setEnabled(false); - mGuildButton[1]->setEnabled(false); - } -} - -void GuildWindow::draw(gcn::Graphics *g) -{ - update(); - - Window::draw(g); -} - -void GuildWindow::action(const gcn::ActionEvent &event) -{ - const std::string &eventId = event.getId(); - - // Stats Part - if (eventId == "CREATE_GUILD") - { - // Set focus so that guild name to be created can be typed. - mFocus = true; - guildDialog = new TextDialog(_("Guild Name"), - _("Choose your guild's name."), this); - guildDialog->setOKButtonActionId("CREATE_GUILD_OK"); - guildDialog->addActionListener(this); - } - else if (eventId == "INVITE_USER") - { - // TODO - Give feedback on whether the invite succeeded - mFocus = true; - inviteDialog = new TextDialog(_("Member Invite"), - _("Who would you like to invite?"), this); - inviteDialog->setOKButtonActionId("INVITE_USER_OK"); - inviteDialog->addActionListener(this); - } - else if (eventId == "QUIT_GUILD") - { - short guild = getSelectedGuild(); - if (guild) - { - Net::getGuildHandler()->leave(guild); - localChatTab->chatLog(strprintf(_("Guild %s quit."), - mGuildTabs->getSelectedTab()->getCaption().c_str()), BY_SERVER); - } - } - else if (eventId == "CREATE_GUILD_OK") - { - std::string name = guildDialog->getText(); - if (name.size() > 16) - { - // TODO : State too many characters in input. - return; - } - // Process guild name to be created, and unfocus. - Net::getGuildHandler()->create(name); - - // Defocus dialog - mFocus = false; - localChatTab->chatLog(strprintf(_("Creating guild called %s."), - name.c_str()), BY_SERVER); - guildDialog->scheduleDelete(); - } - else if (eventId == "INVITE_USER_OK") - { - std::string name = inviteDialog->getText(); - short selectedGuild = getSelectedGuild(); - - // Process invited user to be created and unfocus. - Net::getGuildHandler()->invite(selectedGuild, name); - - // Defocus dialog - mFocus = false; - localChatTab->chatLog(strprintf(_("Invited user %s."), name.c_str()), BY_SERVER); - inviteDialog->scheduleDelete(); - } - else if (eventId == "yes") - { - logger->log("Sending invitation acceptance."); - Net::getGuildHandler()->inviteResponse(invitedGuildId, true); - } -} - -void GuildWindow::newGuildTab(const std::string &guildName) -{ - // Create new tab - GuildListBox *list = new GuildListBox; - list->setListModel(player_node->getGuild(guildName)); - ScrollArea *sa = new ScrollArea(list); - sa->setDimension(gcn::Rectangle(5, 5, 135, 250)); - - // Add the listbox to the map - mGuildLists.insert(std::pair<std::string, GuildListBox*>(guildName, list)); - - mGuildTabs->addTab(guildName, sa); - mGuildTabs->setDimension(gcn::Rectangle(28,35,140,250)); - - updateTab(); -} - -void GuildWindow::updateTab() -{ - gcn::Tab *tab = mGuildTabs->getSelectedTab(); - if (tab) - { - setTab(tab->getCaption()); - } - mGuildTabs->logic(); -} - -void GuildWindow::setTab(const std::string &guildName) -{ - // Only enable invite button if user has rights - if (player_node->checkInviteRights(guildName)) - { - mGuildButton[1]->setEnabled(true); - } - else - { - mGuildButton[1]->setEnabled(false); - } - - mGuildButton[2]->setEnabled(true); -} - -bool GuildWindow::isWindowFocused() -{ - return mFocus; -} - -short GuildWindow::getSelectedGuild() -{ - if (mGuildTabs->getNumberOfTabs() > 0) - { - - Guild *guild = player_node->getGuild(mGuildTabs->getSelectedTab()->getCaption()); - - if (guild) - { - return guild->getId(); - } - } - - return 0; -} - -void GuildWindow::openAcceptDialog(const std::string &inviterName, - const std::string &guildName, - const int guildId) -{ - std::string msg = strprintf(_("%s has invited you to join the guild %s."), - inviterName.c_str(), guildName.c_str()); - localChatTab->chatLog(msg, BY_SERVER); - - acceptDialog = new ConfirmDialog(_("Accept Guild Invite"), msg, this); - acceptDialog->addActionListener(this); - - invitedGuildId = guildId; -} - -void GuildWindow::requestMemberList(short guildId) -{ - // Get the list of members for displaying in the guild window. - Net::getGuildHandler()->memberList(guildId); -} - -void GuildWindow::removeTab(int guildId) -{ - Guild* guild = player_node->getGuild(guildId); - if (guild) - { - Tab *tab = mGuildTabs->getTab(guild->getName()); - if (tab) - { - mGuildTabs->removeTab(tab); - } - updateTab(); - } - mGuildTabs->logic(); -} - -void GuildWindow::setOnline(const std::string &guildName, const std::string &member, - bool online) -{ - GuildListMap::iterator itr = mGuildLists.find(guildName); - if (itr != mGuildLists.end()) - { - itr->second->setOnlineStatus(member, online); - } -} |