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authorJared Adams <jaxad0127@gmail.com>2009-04-02 22:37:35 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-02 22:37:35 -0600
commitd13b3eaca82e3547c84f60b9b135464ff3a51cf0 (patch)
treee4ede7c58a991b85ff208a7155d0b74236f23bac /src/gui/equipmentwindow.cpp
parent4916370e6130bfee7eb9ae486f03391d2214ecf4 (diff)
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Start TMWServ's PlayerHandler and InventoryHandler
Diffstat (limited to 'src/gui/equipmentwindow.cpp')
-rw-r--r--src/gui/equipmentwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 7111e7fc..46e68ef8 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -174,7 +174,7 @@ void EquipmentWindow::action(const gcn::ActionEvent &event)
{
if (event.getId() == "unequip" && mSelected > -1)
{
-#ifdef TMWSERV_SUPPORT
+#ifdef TMWSERV_SUPPORT // TODO: merge these!
player_node->unequipItem(mSelected);
#else
Item* item = (mSelected != EQUIP_AMMO_SLOT) ?